summaryrefslogtreecommitdiff
path: root/methods.py
AgeCommit message (Expand)Author
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-05-23Fix a few issues compiling windows and using VS2015 and earlierBastiaanOlij
2017-05-19Detect newer Visual Studio compilers correctly like VS2017.Aren Villanueva
2017-04-20Move VERSION_MKSTRING logic to version.hRémi Verschelde
2017-04-10Android: avoiding duplicates in build.gradleRamesh Ravone
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-18android: adding classpath and gradle pluginsRamesh Mani Maran
2017-01-11fix code generation so it generates Transform2D instead of Matrix32Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2016-11-24Blend shapes using transform feedback (GPU)Juan Linietsky
2016-11-01style: Various other PEP8 fixes in Python filesRémi Verschelde
2016-11-01style: Fix PEP8 blank lines issues in Python filesRémi Verschelde
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
2016-10-30Merge pull request #6959 from RandomShaper/fix-big-libsRémi Verschelde
2016-10-30scons: Move lib splitting method to methods.pyRémi Verschelde
2016-10-29-Many many fixesJuan Linietsky
2016-10-29Adopt simpler strategy for big libs on WindowsPedro J. Estébanez
2016-10-26fix bug introduced by #6501yg2f
2016-10-17SCons: Use colored output if available, change "colored"->"verbose"Błażej Szczygieł
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-09-16scons detects standalone MSVC on Windowsyg2f
2016-09-10Fix the Windows environment in SCons spawn functionGeorge Marques
2016-09-03Implement missing WinRT functionsGeorge Marques
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky
2016-07-07Add android_add_default_config for config.pyvolzhs
2016-06-14Fix javascript build in WindowsGeorge Marques
2016-05-02Fix error in GLSL #include codeSaracen
2016-05-01Support for #includes in built-in GL shaders.Saracen
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-22Add support for patch versions (2.0.x)Rémi Verschelde
2016-01-25-Many fixes to windows build system with Mingw on Windows. Fixes #2690Juan Linietsky
2016-01-20Fixed wrong variable namesLuka
2016-01-08-Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky
2015-11-09Add icon to exe file in windows exportmasoud bh
2015-03-03merges from okam repoJuan Linietsky
2015-01-12SCons: colored compilationhurikhan
2014-12-02-Ability to ask for documents/pictures/etc system dirs.Juan Linietsky
2014-10-07Build System ChangesJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky