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AgeCommit message (Collapse)Author
2016-07-07Add android_add_default_config for config.pyvolzhs
usage : env.android_add_default_config("applicationId 'com.godot.game'")
2016-06-14Fix javascript build in WindowsGeorge Marques
Fix #3438
2016-05-02Fix error in GLSL #include codeSaracen
2016-05-01Support for #includes in built-in GL shaders.Saracen
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-22Add support for patch versions (2.0.x)Rémi Verschelde
(cherry picked from commit 706d576f7b24ec62effd59f66f1d7c47c813056b)
2016-01-25-Many fixes to windows build system with Mingw on Windows. Fixes #2690Juan Linietsky
2016-01-20Fixed wrong variable namesLuka
2016-01-08-Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky
-Added new Gradle build system, as it is the required build system
2015-11-09Add icon to exe file in windows exportmasoud bh
add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
2015-03-03merges from okam repoJuan Linietsky
2015-01-12SCons: colored compilationhurikhan
2014-12-02-Ability to ask for documents/pictures/etc system dirs.Juan Linietsky
-Fixes to animationplayer -fixes to collada importer
2014-10-07Build System ChangesJuan Linietsky
-=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky