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2016-02-14x11: analog triggers for ps4 gamepadhondres
2016-02-08Merge pull request #3428 from Hinsbart/android-gamepadpunto-
2016-02-03Merge pull request #3493 from Hinsbart/wm_classRémi Verschelde
2016-02-01added more gamepad mappingsDana Olson
2016-01-31do not fail on invalid audio driver, fixes #3466Juan Linietsky
2016-01-27x11: use different strings for WM_CLASS depending on contexthondres
2016-01-27use fallback mapping from listHondres
2016-01-26clear joystick state on disconnectionhondres
2016-01-24can use fallback mapping on all platformshondres
2016-01-24support gamepad remapping on androidhondres
2016-01-22add mappings and increase max number of buttonshondres
2016-01-21html5 gamepad supportHinsbart
2016-01-16Add ability to set "keep screen on" for androidvolzhs
2016-01-13Fix wrong type check for autoloadRémi Verschelde
2016-01-13improve reporting of error in wrong inheritance for autoload scriptJuan Linietsky
2016-01-13attempt another fixJuan Linietsky
2016-01-13Reworked how autoloads are load to make sure identifiers always exist, please...Juan Linietsky
2016-01-12Merge pull request #3272 from Hinsbart/joy-bindingpunto-
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at run...hondres
2016-01-02Analog values for gamepad triggers, using axes 6 & 7hondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31force thread model to single-safe when running editor, fixes #2387Juan Linietsky
2015-12-29removed wron return types, fixes #2483reduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-20fix debouncing in axis buttonsAriel Manzur
2015-12-18Use tabs instead of spaces for new gamepad codehondres
2015-12-18Better gamepad supporthondres
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
2015-11-26Print error if no export destination has been passedest31
2015-11-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
2015-11-24Fix typo, missing quoteRémi Verschelde
2015-11-24Merge pull request #2876 from akien-mga/pr-boot-splash-debugRémi Verschelde
2015-11-23Silence too verbose boot splash debug infoRémi Verschelde
2015-11-22Load main scene if defined when running editor from the command lineRémi Verschelde
2015-11-19Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky
2015-11-18Merge pull request #2706 from phobos-tro/main_memleaksJuan Linietsky
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
2015-11-09Add icon to exe file in windows exportmasoud bh
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-11-01Fix arguments parsing in the main functionRémi Verschelde
2015-10-30Fixing memleaks in main/main.cppPhobos Tro
2015-10-17Merge pull request #2395 from MrMormon/patch-1Juan Linietsky
2015-10-17Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheckJuan Linietsky
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-10-12ran cppcheck, fixed cases where array index is used before limits checkfirefly2442
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky