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AgeCommit message (Expand)Author
2017-01-08Move core engine tests to core/Rémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-06-Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-11Merge pull request #6862 from Faless/fix_6388Rémi Verschelde
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-11-03Rename remaining WinRT references to UWPGeorge Marques
2016-11-03Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques
2016-11-03 Fix typos and missing newlines in --helpTim Roes
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-10-30Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-10-19Fix Keyboard Input Hangs when using modifiersFabio Alessandrelli
2016-10-17Merge pull request #6850 from akien-mga/pr-scsub-shebangRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-15Allow whitespace in Gamepad mappings.Andreas Haas
2016-10-03Merge pull request #6677 from J08nY/issue-pck-packerRémi Verschelde
2016-10-03Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde
2016-10-01PCKPacker: moved from tools into core, fixes #4129J08nY
2016-09-26Merge pull request #6568 from Hinsbart/joy_namesRémi Verschelde
2016-09-20Add function to get readable names for joystick eventsAndreas Haas
2016-09-17Click the inspected objet name to see all subresources.Juan Linietsky
2016-09-17Merge pull request #6504 from Hinsbart/joy_axisRémi Verschelde
2016-09-15Fix input action pressed state not changing for quick joystick movements.Andreas Haas
2016-09-14Added API version and hashing to ObjectTypeDBJuan Linietsky
2016-09-14Improve debug focus behaviorPedro J. Estébanez
2016-09-10Merge pull request #6363 from vnen/winrtJuan Linietsky
2016-09-10Merge pull request #6413 from caryoscelus/script_load_singletonsJuan Linietsky
2016-09-10Merge pull request #6442 from RandomShaper/fix-action-releaseGeorge Marques
2016-09-10Fix Input.action_release() marking action as pressedPedro J. Estébanez
2016-09-08x11: fix x360 wireless gamepad mapping.Andreas Haas
2016-09-06enable autoload for command-line scriptscaryoscelus
2016-09-03Implement missing WinRT functionsGeorge Marques
2016-09-02Update gamepad mappings from community db.Andreas Haas
2016-09-01-Modified Input and added is_action_just_pressed() as well as is_action_just_...Juan Linietsky
2016-08-28Fix crash when trying to access the guid of an unavailable Gamepad.Andreas Haas
2016-08-05Fix steam controller gamepad mappingAndreas Haas
2016-07-26Add gamepad mapping for the steam controller userspace driver.Andreas Haas
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-11Merge pull request #5634 from vnen/assetlib-map-crashRémi Verschelde
2016-07-10Fix crash on asset lib installGeorge Marques
2016-07-10Merge pull request #5559 from Hinsbart/connected_joystickspunto-
2016-07-10Merge pull request #5533 from Hinsbart/cursor_atexJuan Linietsky
2016-07-09removed target_fps option, moved it to debug (it makes no sense for games). A...Juan Linietsky
2016-07-09Regenerate hardcoded Godot icon to match current oneRémi Verschelde
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-07-05Input: add get_connected_joysticks() method.Andreas Haas