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2016-01-13attempt another fixJuan Linietsky
2016-01-13Reworked how autoloads are load to make sure identifiers always exist, please...Juan Linietsky
2016-01-12Merge pull request #3272 from Hinsbart/joy-bindingpunto-
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at run...hondres
2016-01-02Analog values for gamepad triggers, using axes 6 & 7hondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31force thread model to single-safe when running editor, fixes #2387Juan Linietsky
2015-12-29removed wron return types, fixes #2483reduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-20fix debouncing in axis buttonsAriel Manzur
2015-12-18Use tabs instead of spaces for new gamepad codehondres
2015-12-18Better gamepad supporthondres
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
2015-11-26Print error if no export destination has been passedest31
2015-11-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
2015-11-24Fix typo, missing quoteRémi Verschelde
2015-11-24Merge pull request #2876 from akien-mga/pr-boot-splash-debugRémi Verschelde
2015-11-23Silence too verbose boot splash debug infoRémi Verschelde
2015-11-22Load main scene if defined when running editor from the command lineRémi Verschelde
2015-11-19Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky
2015-11-18Merge pull request #2706 from phobos-tro/main_memleaksJuan Linietsky
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
2015-11-09Add icon to exe file in windows exportmasoud bh
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-11-01Fix arguments parsing in the main functionRémi Verschelde
2015-10-30Fixing memleaks in main/main.cppPhobos Tro
2015-10-17Merge pull request #2395 from MrMormon/patch-1Juan Linietsky
2015-10-17Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheckJuan Linietsky
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-10-12ran cppcheck, fixed cases where array index is used before limits checkfirefly2442
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-05fix game window runs only 800x600volzhs
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-26Fixed misspelled local variable for code clarityJoshua Olson
2015-08-04error debuggerJuan Linietsky
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-01small fixesJuan Linietsky