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AgeCommit message (Expand)Author
2017-08-21Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
2017-08-20simplify the way window is allowed to steal focus, no longer relying on proje...Juan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky
2017-08-19Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-19Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
2017-08-19Adds editor_hint to Engine classIgnacio Etcheverry
2017-08-16Fixed OUYA Game Controller for 3.0Corruptinator
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-15Merge pull request #9889 from groud/control_enhancementskubecz3k
2017-08-14Enable command-line exportRuslan Mustakov
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-13Merge pull request #10257 from Faless/html5_fixesRémi Verschelde
2017-08-13Implement OrderedHashMapRuslan Mustakov
2017-08-12InputDefault: Fix joypad actions when axis quickly changes direction.Andreas Haas
2017-08-11Fix icon loading error a bootFabio Alessandrelli
2017-08-09Add expand stretch/ascpect - no more black barsYakov Borevich
2017-08-07Restored black bars and custom images instead of black bars, closes #1571Juan Linietsky
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-02Revert "Tweak command-line arguments to make them more UNIX-like"Juan Linietsky
2017-08-02Merge pull request #10014 from Calinou/tweak-command-line-argumentsRémi Verschelde
2017-08-02Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
2017-08-01Fix AudioServer::finish not getting called while quittingMarcelo Fernandez
2017-08-01Make memory monitors query the right countersPedro J. Estébanez
2017-07-22Script languges are uninitialized properly now.Juan Linietsky
2017-07-22Several changes to better run in mobile.Juan Linietsky
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Fix errors with global config names no more sorrys pleasegeequlim
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-11OUYA Controller for Version 3.0 input_default.cppCorruptinator
2017-06-28Reworked translation systemJuan Linietsky
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-22Fix possible crash in joy_axis (fixes #4944).Marcelo Fernandez
2017-06-16Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij
2017-06-10Fix `network/debug/remote_port` editor setting not working properlyFabio Alessandrelli
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-27Fix InputEvent actions.Andreas Haas
2017-05-25Fix echo key event handling.Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Use new Godot icon consistently everywhereRémi Verschelde
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-09Allow selecting editor debug host and port.Fabio Alessandrelli
2017-05-01Rename project file to "project.godot"Rémi Verschelde
2017-04-29Revert "Use .godot as file extension for project files."Juan Linietsky
2017-04-24Merge pull request #8277 from tagcup/math_checksRémi Verschelde