summaryrefslogtreecommitdiff
path: root/main
AgeCommit message (Expand)Author
2018-02-17Ignore tools CLI flags in non-tools builds.Pieter-Jan Briers
2018-02-14Merge pull request #15564 from RandomShaper/adpod-topmostRémi Verschelde
2018-02-14Merge pull request #15741 from paulloz/bug-no-main-sceneRémi Verschelde
2018-02-14Merge pull request #16407 from Calinou/project-manager-allow-hidpiRémi Verschelde
2018-02-13Always detect and use hiDPI in the project manager if neededHugo Locurcio
2018-02-13Add Xbox One Elite and Xbox 360 Afterglow padsBrandon DeRosier
2018-01-23Print FPS setting now only prints the game FPSZephilinox
2018-01-23Rename Fixed Fps to Physics Fps on Project Settingsvolzhs
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-16Fix crash when closing the editorMariano Suligoy
2018-01-15Fix bug when launching a game with no main scenePaul Joannon
2018-01-11Destroy AudioServer after other non-core types are unregisteredRuslan Mustakov
2018-01-07Merge pull request #15297 from poke1024/runner-limit-errsRémi Verschelde
2018-01-05Add new window setting: always on topPedro J. Estébanez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03Limit number of errors and messages sent by runnerBernhard Liebl
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-29Editor: Respect -w command line flag.Andreas Haas
2017-12-20Fix editor crash on "save and exit" bugChong-U Lim
2017-12-20Correct license headers in main.cpp and voxel_light_baker.cppHein-Pieter van Braam
2017-12-20Fix lightbaker clang-format issue and add license headersHein-Pieter van Braam
2017-12-19Added font oversampling supportJuan Linietsky
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-12-16fixed reference to splash fileJuan Linietsky
2017-12-16Added custom editor splash (including sponsor logo).Juan Linietsky
2017-12-14Updated input_default.cpp again (new maps take priority)Andrew Silver
2017-12-14GDScript files are converted to binary on export now.Juan Linietsky
2017-12-10Updated controller mappings for windows/mac/linuxAndrew Silver
2017-12-09Added splash screen with sponsorsDaniel J. Ramirez
2017-12-09Fixes vsync setting ignored when using a separate thread for renderingStefano Bonicatti
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-28disable caching for targets using helper functionsRhody Lugo
2017-11-28use the same cache for all branches for appveyorRhody Lugo
2017-11-26Disable logger by default.Juan Linietsky
2017-11-22Modified low processor sleep to 8000 and made it customizable (should be cust...Juan Linietsky
2017-11-21Merge pull request #11895 from m4nu3lf/rendering/separate_threadJuan Linietsky
2017-11-21Merge pull request #13133 from endragor/resurrect-file-loggingRémi Verschelde
2017-11-21Return and repair file loggingRuslan Mustakov
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-20Merge pull request #12387 from santouits/x1111Rémi Verschelde
2017-11-20Pass engine name and version parts as proper stringsRémi Verschelde
2017-11-19Revert "change low cpu delay to 1 usec, should make editor smoother and not r...Rémi Verschelde
2017-11-19Merge pull request #12961 from eska014/platform-docRémi Verschelde
2017-11-18Restore rendering on a separate threadm4nu3lf
2017-11-18Facilitate exposing platform-exclusive interfaces to all platformsLeon Krause
2017-11-17change low cpu delay to 1 usec, should make editor smoother and not really useJuan Linietsky
2017-11-16GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause