Age | Commit message (Expand) | Author |
2016-06-05 | vsync support | Juan Linietsky |
2016-06-05 | Make Input Actions config not affect the editor | Juan Linietsky |
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky |
2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit |
2016-05-22 | Change low processor usage mode to cap to 60 FPS rather than 40 FPS | Calinou |
2016-05-21 | First version of Profiler | Juan Linietsky |
2016-05-04 | Fix ds3 gamepad mapping | Hinsbart |
2016-04-15 | Always set default clear color | eska |
2016-03-12 | Borderless window support for the Win32 build. Default window position is now... | Saracen |
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-29 | use joystick name from mapping-db if available | hinsbart |
2016-02-25 | OUYA gamepad mappings fix | Krzysztof Jankowski |
2016-02-25 | adds -pm and -project_manager command line options to start project manager | Ariel Manzur |
2016-02-24 | added more Android gamepad mappings | Dana Olson |
2016-02-23 | added a couple more Linux mappings, tweaked Ouya Linux mapping | Dana Olson |
2016-02-16 | fix is_joy_mapped return value | hondres |
2016-02-15 | fix joystick axis handling for Input.is_action_pressed() | hondres |
2016-02-14 | x11: analog triggers for ps4 gamepad | hondres |
2016-02-08 | Merge pull request #3428 from Hinsbart/android-gamepad | punto- |
2016-02-03 | Merge pull request #3493 from Hinsbart/wm_class | Rémi Verschelde |
2016-02-01 | added more gamepad mappings | Dana Olson |
2016-01-31 | do not fail on invalid audio driver, fixes #3466 | Juan Linietsky |
2016-01-27 | x11: use different strings for WM_CLASS depending on context | hondres |
2016-01-27 | use fallback mapping from list | Hondres |
2016-01-26 | clear joystick state on disconnection | hondres |
2016-01-24 | can use fallback mapping on all platforms | hondres |
2016-01-24 | support gamepad remapping on android | hondres |
2016-01-22 | add mappings and increase max number of buttons | hondres |
2016-01-21 | html5 gamepad support | Hinsbart |
2016-01-16 | Add ability to set "keep screen on" for android | volzhs |
2016-01-13 | Fix wrong type check for autoload | Rémi Verschelde |
2016-01-13 | improve reporting of error in wrong inheritance for autoload script | Juan Linietsky |
2016-01-13 | attempt another fix | Juan Linietsky |
2016-01-13 | Reworked how autoloads are load to make sure identifiers always exist, please... | Juan Linietsky |
2016-01-12 | Merge pull request #3272 from Hinsbart/joy-binding | punto- |
2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde |
2016-01-08 | Add some joystick functions to input. Enables manipulation of mappings at run... | hondres |
2016-01-02 | Analog values for gamepad triggers, using axes 6 & 7 | hondres |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-31 | force thread model to single-safe when running editor, fixes #2387 | Juan Linietsky |
2015-12-29 | removed wron return types, fixes #2483 | reduz |
2015-12-28 | Ability to set autoloads as singleton global variables | reduz |
2015-12-20 | fix debouncing in axis buttons | Ariel Manzur |
2015-12-18 | Use tabs instead of spaces for new gamepad code | hondres |
2015-12-18 | Better gamepad support | hondres |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky |
2015-11-26 | Print error if no export destination has been passed | est31 |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky |