index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
main
Age
Commit message (
Expand
)
Author
2019-12-13
Update AUTHORS and DONORS list
Rémi Verschelde
2019-12-04
Added support for vertical syncing via the Windows OS compositor (DWM.)
TerminalJack
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-29
Flush remaining messages before quitting the game when loading fails
PouleyKetchoupp
2019-11-29
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2019-11-26
godot exit code improvement for --script --check-only, fixes #33895
Pawel Lampe
2019-11-11
Remove ERR_EXPLAIN macros and the scaffolding they needed.
Marcel Admiraal
2019-11-08
Merge pull request #27742 from rxlecky/camera-replication
Rémi Verschelde
2019-11-07
Merge pull request #30556 from kawa-yoiko/astar-directed
Rémi Verschelde
2019-11-07
New contributors added to AUTHORS:
Rémi Verschelde
2019-11-04
Remove unused `editor/active` project setting
Hugo Locurcio
2019-11-01
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-10-23
Implement game camera override
Erik
2019-10-14
Small fixes to redundand code, copy paste bugs
qarmin
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-04
Make possible to use just one "size/test_*" value in the settings
Michael Alexsander
2019-10-02
Update AUTHORS and DONORS list
Rémi Verschelde
2019-09-28
Add stress test between A* and Floyd-Warshall
Shiqing
2019-09-28
Reduce memory usage for edges in A* and add tests
Shiqing
2019-09-27
Validate audio/video driver command-line arguments
Hugo Locurcio
2019-09-26
SCons: do not build tests with tools=no
Andrii Doroshenko (Xrayez)
2019-09-26
Merge pull request #32230 from kawa-yoiko/oa-backward-shift
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-21
Implement backward shift deletion for OAHashMap
Shiqing
2019-09-03
Adds skip-breakpoints feature
iwek7
2019-08-27
Mark the V-Sync project setting to require an editor restart
Hugo Locurcio
2019-08-27
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2019-08-27
Merge pull request #31662 from profan/perf/astar-reserve
Rémi Verschelde
2019-08-27
allow to reserve space in OAHashMap explicitly and also in AStar.
Robin Hübner
2019-08-26
Merge pull request #31481 from Calinou/generate-gdnative-use-gles2
Rémi Verschelde
2019-08-24
Register as an editor instance when generating the GDNative API JSON
Hugo Locurcio
2019-08-21
Merge pull request #31437 from volzhs/vibrate-mobile
Rémi Verschelde
2019-08-21
Rewrite StreamPeerSSL with SSLContext helper class
Fabio Alessandrelli
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-17
Revert "Add Min/Max Window Size Setting"
Rémi Verschelde
2019-08-17
Merge pull request #31367 from sparkart/add_minmax_winsize_setting
Rémi Verschelde
2019-08-15
Add Min/Max Window Size Setting
Emmanuel Barroga
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
Merge pull request #31290 from nekomatata/fix-test-regex-disabled
Rémi Verschelde
2019-08-11
Fixed link errors when building in debug with option module_regex_enabled=no
PouleyKetchoupp
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories
Michael Alexsander Silva Dias
2019-07-31
Cap the number of warnings/errors per second rather than per frame
Hugo Locurcio
2019-07-29
Fix set_default_cursor_shape always sending motion event
Guilherme Felipe
2019-07-24
Don't release action if it's not pressed
Tomasz Chabora
2019-07-23
Added count method to String
Chaosus
2019-07-22
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-07-18
Merge pull request #30226 from lawnjelly/interpolate
Rémi Verschelde
2019-07-15
Implemented local shader arrays
Chaosus
2019-07-11
Add access to interpolation fraction for fixed timestep interpolation
lawnjelly
2019-07-08
Use base `Color()` constructors instead of `Color::html()`
Hugo Locurcio
[next]