index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
main
Age
Commit message (
Expand
)
Author
2021-11-09
Enable mono editor build in CI
qarmin
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-21
Fix exit code for --script --check-only, fixes #54087
Pawel Lampe
2021-10-21
Main: Fixup --dump-extension-api after #54017
Rémi Verschelde
2021-10-20
Merge pull request #50680 from Calinou/project-default-single-window-mode
Rémi Verschelde
2021-10-20
doctool: Fix differences between headless and Vulkan rendering backends
Rémi Verschelde
2021-10-20
Main: Add documentation for `--dump-extension-api`
Rémi Verschelde
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-30
Merge pull request #48685 from bruvzg/bundle_icon_4
Rémi Verschelde
2021-09-28
Improve unregistering XR interfaces so we don't get crashes in GDExtensions b...
Bastiaan Olij
2021-09-20
Display an alert when attempting to run a project with no main scene
Hugo Locurcio
2021-09-20
Add remaning code edit unit tests
Paulb23
2021-09-15
--single-window is passed through project manager.
Jacob Edie
2021-09-15
Merge pull request #52562 from BastiaanOlij/gd_extensions_register_drivers
Rémi Verschelde
2021-09-14
Merge pull request #52226 from Faless/debugger/4.x_start_options
Rémi Verschelde
2021-09-13
Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
Add driver types to GD extension initialisation levels
Bastiaan Olij
2021-09-07
Merge pull request #47391 from Calinou/platform-feature-tags-lowercase
Juan Linietsky
2021-09-01
Allow unit testing SceneTree Ojects
Paulb23
2021-08-31
Fix negative delta arguments
Manuel Moos
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-29
[Editor] Add "--debug-server <uri>" option.
Fabio Alessandrelli
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-23
Merge pull request #51947 from AnilBK/redundant-assignments
Michael Alexsander
2021-08-22
Merge pull request #37260 from Calinou/define-minimum-window-size
Hugo Locurcio
2021-08-22
Merge pull request #36872 from Calinou/default-stretch-aspect-expand
Hugo Locurcio
2021-08-22
Define a default minimum window size to workaround rendering issues
Hugo Locurcio
2021-08-21
Remove redundant assignments.
Anilforextra
2021-08-13
Add project setting for agile input event flushing
Pedro J. Estébanez
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-11
Merge pull request #51486 from reduz/fixes-to-mobile-renderer
Rémi Verschelde
2021-08-10
Fixes and optimizations to mobile renderer
reduz
2021-08-11
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-03
[Headless] Add --headless switch (no rendering, no audio).
Fabio Alessandrelli
2021-07-31
Print a warning when the engine is started as `root`/superuser
Hugo Locurcio
2021-07-26
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-21
Enable single-window mode by default in projects
Hugo Locurcio
[prev]
[next]