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AgeCommit message (Expand)Author
2020-01-26Sync controller mappings DB with SDL2 community repoRémi Verschelde
2020-01-21Use a cheaper viewport usage mode in the project managerHugo Locurcio
2020-01-13Sync pending VisualServer commands after ScriptServer finalizationIgnacio Etcheverry
2020-01-13Ignore command line --build-solutions when not editing projectRémi Verschelde
2020-01-13Revert "Enable Vsync via Compositor by default"Rémi Verschelde
2020-01-10Be stricter on what's considered a scene path in CLI argument parsingHugo Locurcio
2020-01-10Merge pull request #34968 from Calinou/enable-vsync-via-compositorRémi Verschelde
2020-01-10Main: Prevent Project Manager-ception in editorRémi Verschelde
2020-01-09Enable Vsync via Compositor by defaultHugo Locurcio
2020-01-08Merge pull request #34918 from vnen/gdscript-assign-opRémi Verschelde
2020-01-08GDScript: enable type checks on release modeGeorge Marques
2020-01-08Merge pull request #34913 from akien-mga/main-add-export-packRémi Verschelde
2020-01-08Export: Add dedicated --export-pack option to export data packRémi Verschelde
2020-01-08Gamepad: Fix parsing order for SDL2 controller databasesRémi Verschelde
2020-01-08Sync controller mappings DB with SDL2 community repoRémi Verschelde
2020-01-08Gamepad: Parse SDL_GAMECONTROLLERCONFIG env after default mappingsRémi Verschelde
2020-01-07Export: Improve usability of command line interfaceRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-30Merge pull request #34589 from Calinou/improve-cli-export-helpRémi Verschelde
2019-12-24Fix and improve command-line exporting helpHugo Locurcio
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-13Merge pull request #34229 from NoFr1ends/fix-home-indicator-iosRémi Verschelde
2019-12-13Update AUTHORS and DONORS listRémi Verschelde
2019-12-13Add project setting to hide home indicator on iOSJonas Bernemann
2019-12-04Added support for vertical syncing via the Windows OS compositor (DWM.)TerminalJack
2019-12-01iOS modular build and export implementation.bruvzg
2019-11-29Flush remaining messages before quitting the game when loading failsPouleyKetchoupp
2019-11-29Sync controller mappings DB with SDL2 community repoRémi Verschelde
2019-11-26godot exit code improvement for --script --check-only, fixes #33895Pawel Lampe
2019-11-11Remove ERR_EXPLAIN macros and the scaffolding they needed.Marcel Admiraal
2019-11-08Merge pull request #27742 from rxlecky/camera-replicationRémi Verschelde
2019-11-07Merge pull request #30556 from kawa-yoiko/astar-directedRémi Verschelde
2019-11-07New contributors added to AUTHORS:Rémi Verschelde
2019-11-04Remove unused `editor/active` project settingHugo Locurcio
2019-11-01Fix some crashes, overflows and using variables without valuesRafał Mikrut
2019-10-23Implement game camera overrideErik
2019-10-14Small fixes to redundand code, copy paste bugsqarmin
2019-10-12Optimize images losslessly using `oxipng -o6 --strip all --zopfli`Hugo Locurcio
2019-10-04Make possible to use just one "size/test_*" value in the settingsMichael Alexsander
2019-10-02Update AUTHORS and DONORS listRémi Verschelde
2019-09-28Add stress test between A* and Floyd-WarshallShiqing
2019-09-28Reduce memory usage for edges in A* and add testsShiqing
2019-09-27Validate audio/video driver command-line argumentsHugo Locurcio
2019-09-26SCons: do not build tests with tools=noAndrii Doroshenko (Xrayez)
2019-09-26Merge pull request #32230 from kawa-yoiko/oa-backward-shiftRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-21Implement backward shift deletion for OAHashMapShiqing
2019-09-03Adds skip-breakpoints featureiwek7
2019-08-27Mark the V-Sync project setting to require an editor restartHugo Locurcio
2019-08-27Sync controller mappings DB with SDL2 community repoRémi Verschelde