Age | Commit message (Expand) | Author |
2017-08-02 | Revert "Tweak command-line arguments to make them more UNIX-like" | Juan Linietsky |
2017-08-02 | Merge pull request #10014 from Calinou/tweak-command-line-arguments | Rémi Verschelde |
2017-08-02 | Tweak command-line arguments to make them more UNIX-like | Hugo Locurcio |
2017-08-01 | Fix AudioServer::finish not getting called while quitting | Marcelo Fernandez |
2017-08-01 | Make memory monitors query the right counters | Pedro J. Estébanez |
2017-07-22 | Script languges are uninitialized properly now. | Juan Linietsky |
2017-07-22 | Several changes to better run in mobile. | Juan Linietsky |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-19 | Fix errors with global config names no more sorrys please | geequlim |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-07-11 | OUYA Controller for Version 3.0 input_default.cpp | Corruptinator |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson |
2017-06-22 | Fix possible crash in joy_axis (fixes #4944). | Marcelo Fernandez |
2017-06-16 | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij |
2017-06-10 | Fix `network/debug/remote_port` editor setting not working properly | Fabio Alessandrelli |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-28 | -Added .hdr format support | Juan Linietsky |
2017-05-27 | Fix InputEvent actions. | Andreas Haas |
2017-05-25 | Fix echo key event handling. | Andreas Haas |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Use new Godot icon consistently everywhere | Rémi Verschelde |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-05-09 | Allow selecting editor debug host and port. | Fabio Alessandrelli |
2017-05-01 | Rename project file to "project.godot" | Rémi Verschelde |
2017-04-29 | Revert "Use .godot as file extension for project files." | Juan Linietsky |
2017-04-24 | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde |
2017-04-23 | Fix property warnings and hide some debug prints | Rémi Verschelde |
2017-04-17 | Merge pull request #8375 from Hinsbart/project_extension | Rémi Verschelde |
2017-04-16 | [GD 3.0] Fix stretch mode 2d... again | Shockblast |
2017-04-16 | Use .godot as file extension for project files. | Andreas Haas |
2017-04-10 | Fix joystick crash when mapping is -1 | darkoff9 |
2017-04-10 | Re-add ouya gamepad mapping. | Andreas Haas |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-09 | Restored (And auto-generated) splash image | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-07 | Merge pull request #8308 from RandomShaper/optimize-out-debug-n-non-tools | Rémi Verschelde |
2017-04-07 | Optimize-out some debug and/or non-tools methods | Pedro J. Estébanez |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-04-06 | Added various functions basic math classes. Also enabled math checks only for... | Ferenc Arn |
2017-04-03 | Fix warped mouse panning on Linux | Pedro J. Estébanez |
2017-04-02 | Input: Update Gamepad mappings. | Andreas Haas |
2017-03-31 | Initialize hat values for mapping and revert X360 mappings. | Jordan Patterson |
2017-03-26 | Input: Remove usage of platform dependent event IDs. | Andreas Haas |
2017-03-24 | Merge pull request #8137 from Hinsbart/mbutton_pos | Rémi Verschelde |
2017-03-24 | Merge pull request #8109 from RandomShaper/warped-panning | Rémi Verschelde |
2017-03-24 | Input: Update mouse position on mouse-button events. | Andreas Haas |