Age | Commit message (Expand) | Author |
2017-01-13 | Reenable node name case setting + code cleanups | Rémi Verschelde |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-12 | Added support for getting gravity vector from iOS | BastiaanOlij |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-08 | More fixes to Joypad renaming. | Andreas Haas |
2017-01-08 | Move tests again from core to main | Rémi Verschelde |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | Move core engine tests to core/ | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-11 | Merge pull request #6862 from Faless/fix_6388 | Rémi Verschelde |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-11-03 | Rename remaining WinRT references to UWP | George Marques |
2016-11-03 | Rename WINRT_ENABLED to UWP_ENABLED | George Marques |
2016-11-03 | Fix typos and missing newlines in --help | Tim Roes |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-30 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-10-19 | Fix Keyboard Input Hangs when using modifiers | Fabio Alessandrelli |
2016-10-17 | Merge pull request #6850 from akien-mga/pr-scsub-shebang | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-15 | Allow whitespace in Gamepad mappings. | Andreas Haas |
2016-10-03 | Merge pull request #6677 from J08nY/issue-pck-packer | Rémi Verschelde |
2016-10-03 | Merge pull request #6479 from RandomShaper/improve-debug-focus | Rémi Verschelde |
2016-10-01 | PCKPacker: moved from tools into core, fixes #4129 | J08nY |
2016-09-26 | Merge pull request #6568 from Hinsbart/joy_names | Rémi Verschelde |
2016-09-20 | Add function to get readable names for joystick events | Andreas Haas |
2016-09-17 | Click the inspected objet name to see all subresources. | Juan Linietsky |
2016-09-17 | Merge pull request #6504 from Hinsbart/joy_axis | Rémi Verschelde |
2016-09-15 | Fix input action pressed state not changing for quick joystick movements. | Andreas Haas |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky |
2016-09-14 | Improve debug focus behavior | Pedro J. Estébanez |
2016-09-10 | Merge pull request #6363 from vnen/winrt | Juan Linietsky |
2016-09-10 | Merge pull request #6413 from caryoscelus/script_load_singletons | Juan Linietsky |
2016-09-10 | Merge pull request #6442 from RandomShaper/fix-action-release | George Marques |
2016-09-10 | Fix Input.action_release() marking action as pressed | Pedro J. Estébanez |
2016-09-08 | x11: fix x360 wireless gamepad mapping. | Andreas Haas |
2016-09-06 | enable autoload for command-line scripts | caryoscelus |
2016-09-03 | Implement missing WinRT functions | George Marques |
2016-09-02 | Update gamepad mappings from community db. | Andreas Haas |
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky |
2016-08-28 | Fix crash when trying to access the guid of an unavailable Gamepad. | Andreas Haas |
2016-08-05 | Fix steam controller gamepad mapping | Andreas Haas |
2016-07-26 | Add gamepad mapping for the steam controller userspace driver. | Andreas Haas |
2016-07-16 | Added gyroscope support to Godot and Android | Jamil Halabi |