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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-08-22
Merge pull request #64610 from reduz/startup-benchmark-support
Rémi Verschelde
2022-08-22
Merge pull request #64642 from aaronfranke/mesh-cleanup
Rémi Verschelde
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-19
Add Startup benchmarking support
Juan Linietsky
2022-08-18
Merge pull request #55032 from Calinou/tweak-default-window-size
Yuri Sizov
2022-08-18
Increase the default project window size for better usability
Hugo Locurcio
2022-08-13
Hide Dummy text driver in the Project Settings as it makes editor unusable
Hugo Locurcio
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-04
Tests: Silence some intentional errors
Rémi Verschelde
2022-08-02
Merge pull request #61315 from lawnjelly/variant_bucket_pools
Rémi Verschelde
2022-08-01
Add support for command-line user arguments.
Juan Linietsky
2022-07-29
Merge pull request #63595 from reduz/remove-signal-connect-binds
Rémi Verschelde
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-29
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
Add more detailed Navigation Debug Visualization
smix8
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
Add startup flag to override XR mode settings
Bastiaan Olij
2022-07-28
Merge pull request #62414 from Calinou/movie-maker-add-quit-on-end
Rémi Verschelde
2022-07-27
Allow setting a window stretch scale below 1.0
Aaron Franke
2022-07-27
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-24
Mark some editor settings as requiring editor restart
Pedro J. Estébanez
2022-07-22
Implement a Worker ThreadPool
reduz
2022-07-22
Merge pull request #63286 from RandomShaper/fix_debugger_focus
Rémi Verschelde
2022-07-21
Fix editor re-focus on debugger break on Windows
Pedro J. Estébanez
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-19
Abort running if --path does not exist
kobewi
2022-07-12
Merge pull request #41833 from dalexeev/splash_delay
Yuri Sizov
2022-07-07
[macOS] Improve file association handling, and allow URL schema handling.
bruvzg
2022-07-04
Variant memory pools
lawnjelly
2022-07-02
Merge pull request #62556 from akien-mga/displayserver-no-headless-fallback
Rémi Verschelde
2022-07-02
Fix exit code of --help and --version, and test them in CI
Jan Haller
2022-07-01
DisplayServer: Don't fallback to headless
Rémi Verschelde
2022-06-30
Command line arguments '--version' and '--help' return exit code 0 instead of...
Jan Haller
2022-06-29
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-28
Add boot splash display time setting
Danil Alexeev
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-06-20
Add Path2D/3D debug options
smix8
2022-06-16
Merge pull request #61951 from Calinou/ios-touch-delay-add-property-hint
Rémi Verschelde
2022-06-16
Merge pull request #61908 from Calinou/crash-handler-message-tweak-exported-p...
Rémi Verschelde
2022-06-15
Add Godot 3.x -> Godot 4.x project converter
Rafał Mikrut
2022-06-12
Mark some common project settings as basic
Hugo Locurcio
2022-06-12
Add a property hint for the iOS touch delay project setting
Hugo Locurcio
2022-06-10
Tweak default crash handler message in exported projects
Hugo Locurcio
2022-06-01
Change Server initialization order
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-17
Hide the first `--print-fps` outputs after the engine has started
Hugo Locurcio
2022-05-16
Rename `--vk-layers` command line argument to `--gpu-validation`
Hugo Locurcio
2022-05-16
Merge pull request #60986 from fire-forge/capitalism
Rémi Verschelde
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