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Godot with FMOD integration
RayHammer
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2019-03-09
Fix fake null-motion mouse event flood
Pedro J. Estébanez
2019-03-09
Fixes physic_fps=0 bug.
Anish Bhobe
2019-03-09
Set editor hint early for Project Manager and Editor
Rémi Verschelde
2019-03-06
Merge pull request #26669 from RandomShaper/fix-26460
Juan Linietsky
2019-03-06
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2019-03-05
Improve/fix picking
Pedro J. Estébanez
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
2019-03-05
Use accumulated input by default, fixes #26395
Juan Linietsky
2019-03-03
Add support for event accumlation (off by default, on for editor), fixes #26536
Juan Linietsky
2019-03-02
Made the tooltip position offset configurable
Andrettin
2019-02-27
Fix -Wsuggest-attribute=format warnings.
marxin
2019-02-25
Fix property hint for stretch strink setting
Rémi Verschelde
2019-02-23
Make allowed pid for window takeover happen immediately, fixes #21431
Juan Linietsky
2019-02-22
Don't crash when parse_utf8 receives a NULL pointer
Hein-Pieter van Braam
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
Merge pull request #26087 from akien-mga/settings-per-pixel-transparency
Rémi Verschelde
2019-02-20
ProjectSettings: fix category for per pixel transparency settings
Rémi Verschelde
2019-02-20
GDScript: Remove unused `switch`, `case` and `do` CF keywords
Rémi Verschelde
2019-02-18
Fix warnings seen with warnings=all and recent GCC 8.2.
marxin
2019-02-12
Drivers, main, servers: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
Rémi Verschelde
2019-02-10
Be explicit about usage of GDScript tests
Rémi Verschelde
2019-02-09
[Core] Rename Matrix3 file to Basis
Aaron Franke
2019-01-30
Fix many asan and ubsan reported issues
Hein-Pieter van Braam
2019-01-24
Make recursive nature of iteration not fail.
Juan Linietsky
2019-01-24
Do not fail on recursive iteration. Not ideal but should work for now and not...
Juan Linietsky
2019-01-22
Avoid cyclic iteration check, fixes #24969
Juan Linietsky
2019-01-21
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2019-01-16
Donors: Remove GameDev.tv from splash screen
Rémi Verschelde
2019-01-16
Fix some errors found by static analysis
Rémi Verschelde
2019-01-14
GLES2: Make Nvidia flicker workaround opt-in
Rémi Verschelde
2019-01-07
Repair String lstrip and rstrip.
Ibrahn Sahir
2019-01-04
Fixed out of bounds axis name access
Wilson E. Alvarez
2019-01-04
String[size()] should return a default constructed CharType
Hein-Pieter van Braam
2019-01-03
Don't apply target_fps in editor
Timo Schwarzer
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-20
Core: Drop unused global_defaults logic
Rémi Verschelde
2018-12-17
Fix maybe-uninitialized warnings from GCC 4.8.x
Rémi Verschelde
2018-12-16
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-14
Merge pull request #20081 from moiman100/fix-double-click-hold
Rémi Verschelde
2018-12-07
Merge pull request #22733 from guilhermefelipecgs/fix_wm_class
Rémi Verschelde
2018-12-07
Merge pull request #22323 from williamd1k0/ignore-main-scene
Rémi Verschelde
2018-12-05
Tests: Drop old test_io referencing data which isn't included
Rémi Verschelde
2018-11-28
Fix many errors found by PVS-Studio
Aaron Franke
2018-11-23
Improved support for custom image loaders
Fabian
2018-11-10
Merge pull request #23597 from vnen/network-fs-fix
Rémi Verschelde
2018-11-10
Fix deploy with network filesystem
George Marques
2018-11-10
Allow to specify a custom strength when calling Input.action_press(), this al...
Davide Baldo
2018-10-25
Merge pull request #23262 from swenner/more-cppcheck-fixes
Rémi Verschelde
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