index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
main
Age
Commit message (
Expand
)
Author
2014-12-19
Implemented PulseAudio backend and fixed audio driver selection on X11
Alexander Stillich
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-05
Merge pull request #212 from marynate/PR-framelimit
reduz
2014-03-27
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-18
Add possibility to limit frame to main loop (application/target_fps)
marynate
2014-02-25
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-24
-moved script to modules
Juan Linietsky
2014-02-19
wtf
Juan Linietsky
2014-02-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-18
Fix #19 Can't open project (with non-ASCII path)
Terseus
2014-02-15
-project settings are saved when changed
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky