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AgeCommit message (Expand)Author
2020-07-24t Add unit testing to Godot using DocTest and added to GitHub Actions CIRevoluPowered
2020-07-20New GDScript tokenizer and parserGeorge Marques
2020-07-13Commit other files changed by file_format.shAaron Franke
2020-07-10Add override keywords.Marcel Admiraal
2020-07-05Fix string test code for MinGWAaron Franke
2020-07-01Merge pull request #38713 from aaronfranke/string-64bitRémi Verschelde
2020-06-25Style: Fix copyright headersRémi Verschelde
2020-06-12- Added more euler rotation orders support.Andrea Catania
2020-06-03Remove 32-bit String to_int methodAaron Franke
2020-05-29Merge pull request #39051 from Xrayez/geometry-splitRémi Verschelde
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-26Merge pull request #28289 from aaronfranke/gridRémi Verschelde
2020-05-25Merge pull request #38887 from AndreaCatania/oahash_impRémi Verschelde
2020-05-25- Make sure it's impossible to initialize an OAHashMap with 0 capacity (would...Andrea Catania
2020-05-22Dynamic infinite 3D gridAaron Franke
2020-05-22Fix condition in ClassDB tests that should returnIgnacio Etcheverry
2020-05-18Merge pull request #38723 from neikeq/initial-classdb-testRémi Verschelde
2020-05-18Fix leaks and crashes in OAHashMapPedro J. Estébanez
2020-05-16Added tests for ClassDBIgnacio Etcheverry
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Remove redundant void argument listsRémi Verschelde
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-24Remove unused classes and stray headersRémi Verschelde
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-04Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assertMateo Dev .59
2020-02-27Renamed PlaneShape to WorldMarginShapeAndrea Catania
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-14Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde
2020-02-11Implementation of 'struct' for shadersYuri Roubinsky
2020-02-11Fix Vector3 ambiguities and out of bounds init.bruvzg
2020-02-11Texture refactorJuan Linietsky
2020-02-07Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde
2020-01-08GDScript: enable type checks on release modeGeorge Marques