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AgeCommit message (Expand)Author
2020-05-18Merge pull request #38723 from neikeq/initial-classdb-testRémi Verschelde
2020-05-18Fix leaks and crashes in OAHashMapPedro J. Estébanez
2020-05-16Added tests for ClassDBIgnacio Etcheverry
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Remove redundant void argument listsRémi Verschelde
2020-05-14Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-24Remove unused classes and stray headersRémi Verschelde
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-04Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assertMateo Dev .59
2020-02-27Renamed PlaneShape to WorldMarginShapeAndrea Catania
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-14Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde
2020-02-11Implementation of 'struct' for shadersYuri Roubinsky
2020-02-11Fix Vector3 ambiguities and out of bounds init.bruvzg
2020-02-11Texture refactorJuan Linietsky
2020-02-07Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde
2020-01-08GDScript: enable type checks on release modeGeorge Marques
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-07Merge pull request #30556 from kawa-yoiko/astar-directedRémi Verschelde
2019-09-28Add stress test between A* and Floyd-WarshallShiqing
2019-09-28Reduce memory usage for edges in A* and add testsShiqing
2019-09-21Implement backward shift deletion for OAHashMapShiqing
2019-08-27allow to reserve space in OAHashMap explicitly and also in AStar.Robin Hübner
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-12Merge pull request #31290 from nekomatata/fix-test-regex-disabledRémi Verschelde
2019-08-11Fixed link errors when building in debug with option module_regex_enabled=noPouleyKetchoupp
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directoriesMichael Alexsander Silva Dias
2019-07-23Added count method to StringChaosus
2019-07-15Implemented local shader arraysChaosus
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Enforce Unicode encoding in MSVCAndrii Doroshenko (Xrayez)
2019-05-11Add RegEx substitution testcase and fix relevant docsRyan Stein
2019-04-10Fix `as` operator generating opcode 38 errorsBojidar Marinov