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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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test_string.cpp
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Commit message (
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Author
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-11
Fixed link errors when building in debug with option module_regex_enabled=no
PouleyKetchoupp
2019-07-23
Added count method to String
Chaosus
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Enforce Unicode encoding in MSVC
Andrii Doroshenko (Xrayez)
2019-05-11
Add RegEx substitution testcase and fix relevant docs
Ryan Stein
2019-04-05
Reorder reverse caps characters table for string lower case conversion
Andrii Doroshenko (Xrayez)
2019-02-27
Fix -Wsuggest-attribute=format warnings.
marxin
2019-02-22
Don't crash when parse_utf8 receives a NULL pointer
Hein-Pieter van Braam
2019-01-07
Repair String lstrip and rstrip.
Ibrahn Sahir
2019-01-04
String[size()] should return a default constructed CharType
Hein-Pieter van Braam
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-11
Make visualscript search better.
K. S. Ernest (iFire) Lee
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-21
Fix some compilation warnings.
Shlomi Fish
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-08
Move tests again from core to main
Rémi Verschelde