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path: root/main/tests/test_shader_lang.cpp
AgeCommit message (Expand)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-15Implemented local shader arraysChaosus
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-30Fix many asan and ubsan reported issuesHein-Pieter van Braam
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-28Fix many errors found by PVS-StudioAaron Franke
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-14Visual Shaders are back.Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-08-29removed DISCARD built in variable, replaced by actual discard GLSL instructio...Juan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-22Removed unnecessary returns and break statementsWilson E. Alvarez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-08Move tests again from core to mainRémi Verschelde