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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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test_oa_hash_map.cpp
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Author
2020-05-25
- Make sure it's impossible to initialize an OAHashMap with 0 capacity (would...
Andrea Catania
2020-05-18
Fix leaks and crashes in OAHashMap
Pedro J. Estébanez
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-24
Remove unused classes and stray headers
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-21
Implement backward shift deletion for OAHashMap
Shiqing
2019-08-27
allow to reserve space in OAHashMap explicitly and also in AStar.
Robin Hübner
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-17
Fix maybe-uninitialized warnings from GCC 4.8.x
Rémi Verschelde
2018-10-11
Add testcase whether OAHashMap loses keys
Florian Jung
2018-10-04
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-05-03
updated OAHashMap to use robinhood hashing
karroffel
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-19
added OAHashMap type
Karroffel