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path: root/main/tests/test_gui.cpp
AgeCommit message (Expand)Author
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-03-27Add radio-button-looking entries to PopupMenuPedro J. Estébanez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-16Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Finish renaming *Frame GUI classes to *RectRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-08Move tests again from core to mainRémi Verschelde