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path: root/main/performance.h
AgeCommit message (Expand)Author
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-20Clean up mesh include code and commentsAaron Franke
2022-05-12Add a new HashMap implementationreduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-07-26Use doubles for time everywhere in Timer/SceneTreeAaron Franke
2021-07-03Fix Render Inforeduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-06-29Added Custom Performance Monitor and feature to read intermediate values of M...simpu
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-17Add a monitor for the orphan nodesDaw11
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-17Added Performance.AUDIO_OUTPUT_LATENCYMarcelo Fernandez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-23Improved monitors units and colors.Daniel J. Ramirez
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky