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AgeCommit message (Expand)Author
2016-06-05vsync supportJuan Linietsky
2016-06-05Make Input Actions config not affect the editorJuan Linietsky
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
2016-05-22Change low processor usage mode to cap to 60 FPS rather than 40 FPSCalinou
2016-05-21First version of ProfilerJuan Linietsky
2016-04-15Always set default clear coloreska
2016-03-12Borderless window support for the Win32 build. Default window position is now...Saracen
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-25adds -pm and -project_manager command line options to start project managerAriel Manzur
2016-02-03Merge pull request #3493 from Hinsbart/wm_classRémi Verschelde
2016-01-31do not fail on invalid audio driver, fixes #3466Juan Linietsky
2016-01-27x11: use different strings for WM_CLASS depending on contexthondres
2016-01-16Add ability to set "keep screen on" for androidvolzhs
2016-01-13Fix wrong type check for autoloadRémi Verschelde
2016-01-13improve reporting of error in wrong inheritance for autoload scriptJuan Linietsky
2016-01-13attempt another fixJuan Linietsky
2016-01-13Reworked how autoloads are load to make sure identifiers always exist, please...Juan Linietsky
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31force thread model to single-safe when running editor, fixes #2387Juan Linietsky
2015-12-29removed wron return types, fixes #2483reduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
2015-11-26Print error if no export destination has been passedest31
2015-11-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
2015-11-24Fix typo, missing quoteRémi Verschelde
2015-11-24Merge pull request #2876 from akien-mga/pr-boot-splash-debugRémi Verschelde
2015-11-23Silence too verbose boot splash debug infoRémi Verschelde
2015-11-22Load main scene if defined when running editor from the command lineRémi Verschelde
2015-11-18Merge pull request #2706 from phobos-tro/main_memleaksJuan Linietsky
2015-11-01Fix arguments parsing in the main functionRémi Verschelde
2015-10-30Fixing memleaks in main/main.cppPhobos Tro
2015-10-17Merge pull request #2395 from MrMormon/patch-1Juan Linietsky
2015-10-17Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheckJuan Linietsky
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-10-12ran cppcheck, fixed cases where array index is used before limits checkfirefly2442
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-05fix game window runs only 800x600volzhs
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-26Fixed misspelled local variable for code clarityJoshua Olson
2015-08-04error debuggerJuan Linietsky