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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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main.cpp
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Commit message (
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Author
2023-02-22
Warn users when using non existing --export flag, replaced by --export-release
Rémi Verschelde
2023-02-19
Mark Application Icon and V-Sync Mode project settings as basic
Hugo Locurcio
2023-02-15
iOS: Fix memory leak on touch input
Travis Veralrud
2023-02-11
Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-build
Rémi Verschelde
2023-02-10
Clean up ProjectConverter3To4 architecture, move renames map to separate file
Rémi Verschelde
2023-02-09
Allow compiling out the navigation module
Josh Jones
2023-02-01
Fix build with `deprecated=no` not exclude ProjectConverter3To4 options
Rémi Verschelde
2023-01-23
Merge pull request #70377 from dsnopek/server-export-mk2
Rémi Verschelde
2023-01-23
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
[TextServer] Fix ICU data loading and exporting with `internationalization/lo...
bruvzg
2023-01-23
Mark touch emulation project settings as basic
Hugo Locurcio
2023-01-22
Merge pull request #71663 from bruvzg/init_pos_x
Rémi Verschelde
2023-01-21
Merge pull request #68002 from dogboydog/csharp_build_exit_code
Rémi Verschelde
2023-01-20
doc: Define dummy Mono settings to keep them in doctool
Rémi Verschelde
2023-01-19
Reorganize main and sub-window initial position properties.
bruvzg
2023-01-19
Merge pull request #71515 from akien-mga/disable-mangohud-editor
Rémi Verschelde
2023-01-19
[Windows] Fix main window project icon not set when using editor executable.
bruvzg
2023-01-18
Force disable Vulkan overlays in the editor and project manager
Rémi Verschelde
2023-01-17
Make physics servers `end_sync` on exit
Mikael Hermansson
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-13
Fix duplicate NavigationServer process
smix8
2023-01-12
Add framework for avoidance of color flash in new windows
Pedro J. Estébanez
2023-01-12
Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x
Rémi Verschelde
2023-01-09
Merge pull request #70863 from bruvzg/win_init_min
Rémi Verschelde
2023-01-08
Add NavigationServer Performance Monitor
smix8
2023-01-07
Rework const on NavigationServer methods
Josh Jones
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-06
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Set main window min. size via Window object instead of DisplayServer to prese...
bruvzg
2022-12-16
Add boot splash for the Godot Android Editor
Fredia Huya-Kouadio
2022-12-14
CI: Fix dumping GDExtension interface and API for godot-cpp
Rémi Verschelde
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-11
Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-08
Move navigation server finalize before physics server
Adam Scott
2022-12-07
Fix `ResourceLoader::thread_load_tasks` crash
Adam Scott
2022-12-07
Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optional
Rémi Verschelde
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-06
Make submitting depth buffer in OpenXR optional
Bastiaan Olij
2022-12-05
Merge pull request #68660 from Calinou/improve-cli-help
Rémi Verschelde
2022-12-04
Improve command line help to fit on narrower displays
Hugo Locurcio
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-11-29
Enable GLES3 on Android
clayjohn
2022-11-28
Merge pull request #69272 from rune-scape/rune-avoid-global-base
Rémi Verschelde
2022-11-28
Merge pull request #68532 from Calinou/cmdline-user-args-add-alternative-sepa...
Rémi Verschelde
2022-11-27
GDScript: Avoid using `get_global_class_native_base`
rune-scape
2022-11-25
Merge pull request #69079 from adamscott/fix-singleton-scene-cyclic-load
Rémi Verschelde
2022-11-25
Fix singleton scene cyclic loading
Adam Scott
2022-11-25
[Editor] Add button to keep the debug server open.
Fabio Alessandrelli
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