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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-04-09
Improve command line `--print-fps` display
Hugo Locurcio
2021-04-08
Set up PackedData when setting up tests
George Marques
2021-04-06
Main: Default `--doctool` path to '.' if none given
Rémi Verschelde
2021-03-22
Fix feature tag casing in the Windows pen tablet project setting name
Hugo Locurcio
2021-03-17
Tweak the editor splash screen color to better match the default theme
Hugo Locurcio
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-05
Move cursor shape loading after module loading
Johannes
2021-02-28
Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-02-25
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-22
Merge pull request #46307 from RandomShaper/fix_crash_mono_glue
Rémi Verschelde
2021-02-22
Merge pull request #46313 from goostengine/tests-init-translation-server
Rémi Verschelde
2021-02-22
Initialize `TranslationServer` in the test environment
Andrii Doroshenko (Xrayez)
2021-02-22
Make glue generation shutdown more graceful
Pedro J. Estébanez
2021-02-18
Merge pull request #46131 from bruvzg/move_tablet_to_ds
Rémi Verschelde
2021-02-18
Added ability to override built-in actions for the editor
Eric M
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-02
Main: Load translations and remaps before scene types
Rémi Verschelde
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Add GDNative JSON generator for the builtin API
George Marques
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-24
Shadow map rendering optimization
reduz
2021-01-24
Several GI related optimizations and fixes
reduz
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Fix warning spam when using `--help` or `--version` command line argument
Hugo Locurcio
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-15
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-03
Reorganize rendering server.
reduz
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...
bruvzg
2020-11-19
Merge pull request #43661 from EricEzaM/PR/INP2-rename_load_from_globals
Rémi Verschelde
2020-11-19
load_from_globals() -> load_from_project_settings()
Eric M
2020-11-18
allow vulkan validation layers in release builds if explicity asked for
Jordan Schidlowsky
2020-11-17
Fix CLI export when export_path is in preset.
Fabio Alessandrelli
2020-11-16
Merge pull request #42167 from madmiraal/fix-42108
Rémi Verschelde
2020-11-10
Merge pull request #43369 from Calinou/allow-svg-project-icon
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-06
Allow using SVG images as project icon
Hugo Locurcio
2020-11-06
Refactored Variant Operators.
reduz
2020-10-30
Refactor pixel snapping.
reduz
2020-10-27
Vulkan: Make validation layers optional
Rémi Verschelde
2020-10-01
iOS: move touch delay to settings
Sergey Minakov
2020-09-24
OS: Remove unused get_splash_tick_msec
Rémi Verschelde
2020-09-23
Ignore thread models when compiling with NO_THREAD
Fabio Alessandrelli
2020-09-18
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
Marcel Admiraal
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