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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-02
Merge pull request #60273 from Calinou/cli-export-release-rename
Rémi Verschelde
2022-11-02
Rename `--export` command line argument to `--export-release`
Hugo Locurcio
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
Merge pull request #67593 from clayjohn/GLES3-pm
Rémi Verschelde
2022-10-31
Merge pull request #68044 from ztc0611/ios-promotion
Rémi Verschelde
2022-10-31
Add ProMotion Support to iOS Exports
Zach Coleman
2022-10-31
Merge pull request #67879 from bruvzg/fix_no_vlk
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67309 from groud/implement_gdnative_interface_h_dump
Rémi Verschelde
2022-10-29
set exit code EXIT_FAILURE when --build-solutions fails
dogboydog
2022-10-26
Fix build with Vulkan disabled and no Vulkan headers installed.
bruvzg
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-18
Default to Opengl3 driver when using the project manager
clayjohn
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-17
Merge pull request #67322 from ztc0611/add-ios-ui-options
Rémi Verschelde
2022-10-14
Make some Image methods static
kobewi
2022-10-13
Implement a way to dump the gdnative_interface.h file from the executable
Gilles Roudière
2022-10-12
Add iOS UI Options
Zach Coleman
2022-10-09
Implement adjusting the maximum number of physics steps per rendered frame
Hugo Locurcio
2022-10-03
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-09-30
Use mobile as the default rendering method on mobile when vulkan is supported
clayjohn
2022-09-24
Fix project manager not working in self-contained mode
Aaron Franke
2022-09-21
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Rémi Verschelde
2022-09-21
Error if trying to run a self-contained editor in a project folder
Aaron Franke
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-08
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
Rémi Verschelde
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-07
Expose registration of physics servers to GDExtension
Ricardo Buring
2022-09-03
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vu...
bruvzg
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-08-30
Merge pull request #65066 from aaronfranke/str-path-join
Rémi Verschelde
2022-08-30
Merge pull request #64396 from qarmin/add_line_length_options
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Speedup conversion and add option to set maximum line length to prevent freezes
Rafał Mikrut
2022-08-29
Merge pull request #64119 from YuriSizov/theme-init-database
Rémi Verschelde
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-26
Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-25
Fix forwarding of CLI arguments taking an option
Pedro J. Estébanez
2022-08-22
Merge pull request #64374 from RandomShaper/inheritable_cl_args
Rémi Verschelde
2022-08-22
Merge pull request #64610 from reduz/startup-benchmark-support
Rémi Verschelde
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-19
Add Startup benchmarking support
Juan Linietsky
2022-08-19
Overhaul CLI argument forwarding to processes started by the editor
Pedro J. Estébanez
2022-08-18
Merge pull request #55032 from Calinou/tweak-default-window-size
Yuri Sizov
2022-08-18
Increase the default project window size for better usability
Hugo Locurcio
2022-08-13
Hide Dummy text driver in the Project Settings as it makes editor unusable
Hugo Locurcio
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
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