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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-29
Flush remaining messages before quitting the game when loading fails
PouleyKetchoupp
2019-11-26
godot exit code improvement for --script --check-only, fixes #33895
Pawel Lampe
2019-11-11
Remove ERR_EXPLAIN macros and the scaffolding they needed.
Marcel Admiraal
2019-11-08
Merge pull request #27742 from rxlecky/camera-replication
Rémi Verschelde
2019-11-04
Remove unused `editor/active` project setting
Hugo Locurcio
2019-11-01
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-10-23
Implement game camera override
Erik
2019-10-14
Small fixes to redundand code, copy paste bugs
qarmin
2019-10-04
Make possible to use just one "size/test_*" value in the settings
Michael Alexsander
2019-09-27
Validate audio/video driver command-line arguments
Hugo Locurcio
2019-09-26
SCons: do not build tests with tools=no
Andrii Doroshenko (Xrayez)
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-03
Adds skip-breakpoints feature
iwek7
2019-08-27
Mark the V-Sync project setting to require an editor restart
Hugo Locurcio
2019-08-26
Merge pull request #31481 from Calinou/generate-gdnative-use-gles2
Rémi Verschelde
2019-08-24
Register as an editor instance when generating the GDNative API JSON
Hugo Locurcio
2019-08-21
Rewrite StreamPeerSSL with SSLContext helper class
Fabio Alessandrelli
2019-08-17
Revert "Add Min/Max Window Size Setting"
Rémi Verschelde
2019-08-15
Add Min/Max Window Size Setting
Emmanuel Barroga
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories
Michael Alexsander Silva Dias
2019-07-31
Cap the number of warnings/errors per second rather than per frame
Hugo Locurcio
2019-07-18
Merge pull request #30226 from lawnjelly/interpolate
Rémi Verschelde
2019-07-11
Add access to interpolation fraction for fixed timestep interpolation
lawnjelly
2019-07-04
Make `--doctool` create directories if they don't exist
Hugo Locurcio
2019-07-01
Revert "Add godot version in backtrace message"
Rémi Verschelde
2019-07-01
Merge pull request #29815 from NilsIrl/plus_file_1
Rémi Verschelde
2019-07-01
Merge pull request #28572 from lupoDharkael/trace-info
Rémi Verschelde
2019-06-29
Merge pull request #30154 from bojidar-bg/30149-export-flag-editor
Rémi Verschelde
2019-06-28
Ensure --export implies --editor
Bojidar Marinov
2019-06-27
Add default values to the editor help, docs, and generated RST
Bojidar Marinov
2019-06-27
Merge pull request #29941 from qarmin/redundant_code_and_others
Rémi Verschelde
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
2019-06-20
Add option to toggle console window on Windows
Luka Dornhecker
2019-06-19
Merge pull request #29470 from KoBeWi/_
Rémi Verschelde
2019-06-16
Merge pull request #29764 from Calinou/boot-splash-no-filter-option
Rémi Verschelde
2019-06-15
Add an option to disable boot splash filtering
Hugo Locurcio
2019-06-13
Limit Physics Process FPS above 0
Emmanuel Barroga
2019-06-12
Merge pull request #29465 from bruvzg/per_pixel_transp_impr
Rémi Verschelde
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-06-04
Add a separator in debug output for readability
Tomasz Chabora
2019-06-04
Removes redundant "display/window/per_pixel_transparency/splash" setting, imp...
bruvzg
2019-06-01
Display longer Git hashes in engine version dialogs
Hugo Locurcio
2019-05-31
Fix and expose String::strip_escapes(), use it in LineEdit paste
Rémi Verschelde
2019-05-28
Print engine version to stdout when starting Godot
Rémi Verschelde
2019-05-27
Merge pull request #29119 from bruvzg/native_icon_support
Rémi Verschelde
2019-05-24
Merge pull request #28993 from Calinou/server-hide-noop-cli-arguments
Rémi Verschelde
2019-05-24
Hide non-applicable CLI arguments in the server platform
Hugo Locurcio
2019-05-24
Add native window/taskbar icon support for Windows and macOS.
bruvzg
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