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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-22
Implement a Worker ThreadPool
reduz
2022-07-22
Merge pull request #63286 from RandomShaper/fix_debugger_focus
Rémi Verschelde
2022-07-21
Fix editor re-focus on debugger break on Windows
Pedro J. Estébanez
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-19
Abort running if --path does not exist
kobewi
2022-07-12
Merge pull request #41833 from dalexeev/splash_delay
Yuri Sizov
2022-07-07
[macOS] Improve file association handling, and allow URL schema handling.
bruvzg
2022-07-04
Variant memory pools
lawnjelly
2022-07-02
Merge pull request #62556 from akien-mga/displayserver-no-headless-fallback
Rémi Verschelde
2022-07-02
Fix exit code of --help and --version, and test them in CI
Jan Haller
2022-07-01
DisplayServer: Don't fallback to headless
Rémi Verschelde
2022-06-30
Command line arguments '--version' and '--help' return exit code 0 instead of...
Jan Haller
2022-06-29
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-28
Add boot splash display time setting
Danil Alexeev
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-06-20
Add Path2D/3D debug options
smix8
2022-06-16
Merge pull request #61951 from Calinou/ios-touch-delay-add-property-hint
Rémi Verschelde
2022-06-16
Merge pull request #61908 from Calinou/crash-handler-message-tweak-exported-p...
Rémi Verschelde
2022-06-15
Add Godot 3.x -> Godot 4.x project converter
Rafał Mikrut
2022-06-12
Mark some common project settings as basic
Hugo Locurcio
2022-06-12
Add a property hint for the iOS touch delay project setting
Hugo Locurcio
2022-06-10
Tweak default crash handler message in exported projects
Hugo Locurcio
2022-06-01
Change Server initialization order
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-17
Hide the first `--print-fps` outputs after the engine has started
Hugo Locurcio
2022-05-16
Rename `--vk-layers` command line argument to `--gpu-validation`
Hugo Locurcio
2022-05-16
Merge pull request #60986 from fire-forge/capitalism
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
Merge pull request #60894 from derammo/derammo_opengl3_windows
Rémi Verschelde
2022-05-12
Capitalize/fix some property enum hints
FireForge
2022-05-12
Move Display settings higher in the list
kobewi
2022-05-12
Add a new HashMap implementation
reduz
2022-05-11
opengl3 driver now works on windows including multi window
derammo
2022-05-06
Merge pull request #58258 from Calinou/editor-doctool-auto-headless
Rémi Verschelde
2022-05-04
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
Refactor module initialization
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-26
Rename variable names for some singletons
Aaron Franke
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Improve autoload inheritance error message
Jason Yundt
2022-04-04
Add action map editor for OpenXR
Bastiaan Olij
2022-03-29
Move OpenXR project settings to the main, to make them visible on unsupported...
bruvzg
2022-03-28
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-17
Rename Project setting display/window/stretch/shrink to scale
Markus Sauermann
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-15
Merge pull request #59153 from Calinou/debug-stringnames-improve
Rémi Verschelde
2022-03-15
Improve `--debug-stringnames` to be more useful
Hugo Locurcio
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