Age | Commit message (Expand) | Author |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky |
2017-01-08 | Move tests again from core to main | Rémi Verschelde |
2017-01-08 | Move core engine tests to core/ | Rémi Verschelde |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-11-03 | Fix typos and missing newlines in --help | Tim Roes |
2016-10-30 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-10-03 | Merge pull request #6677 from J08nY/issue-pck-packer | Rémi Verschelde |
2016-10-03 | Merge pull request #6479 from RandomShaper/improve-debug-focus | Rémi Verschelde |
2016-10-01 | PCKPacker: moved from tools into core, fixes #4129 | J08nY |
2016-09-17 | Click the inspected objet name to see all subresources. | Juan Linietsky |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky |
2016-09-14 | Improve debug focus behavior | Pedro J. Estébanez |
2016-09-06 | enable autoload for command-line scripts | caryoscelus |
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky |
2016-07-10 | Fix crash on asset lib install | George Marques |
2016-07-09 | removed target_fps option, moved it to debug (it makes no sense for games). A... | Juan Linietsky |
2016-07-07 | Removed unused variables (first pass) | Rémi Verschelde |
2016-06-18 | update EditorDirDialog on external change, closes #4629 | Juan Linietsky |
2016-06-05 | vsync support | Juan Linietsky |
2016-06-05 | Make Input Actions config not affect the editor | Juan Linietsky |
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky |
2016-05-22 | Change low processor usage mode to cap to 60 FPS rather than 40 FPS | Calinou |
2016-05-21 | First version of Profiler | Juan Linietsky |
2016-04-15 | Always set default clear color | eska |
2016-03-12 | Borderless window support for the Win32 build. Default window position is now... | Saracen |
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-25 | adds -pm and -project_manager command line options to start project manager | Ariel Manzur |
2016-02-03 | Merge pull request #3493 from Hinsbart/wm_class | Rémi Verschelde |
2016-01-31 | do not fail on invalid audio driver, fixes #3466 | Juan Linietsky |
2016-01-27 | x11: use different strings for WM_CLASS depending on context | hondres |
2016-01-16 | Add ability to set "keep screen on" for android | volzhs |
2016-01-13 | Fix wrong type check for autoload | Rémi Verschelde |
2016-01-13 | improve reporting of error in wrong inheritance for autoload script | Juan Linietsky |
2016-01-13 | attempt another fix | Juan Linietsky |
2016-01-13 | Reworked how autoloads are load to make sure identifiers always exist, please... | Juan Linietsky |
2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-31 | force thread model to single-safe when running editor, fixes #2387 | Juan Linietsky |
2015-12-29 | removed wron return types, fixes #2483 | reduz |
2015-12-28 | Ability to set autoloads as singleton global variables | reduz |
2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky |
2015-11-26 | Print error if no export destination has been passed | est31 |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |