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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-06-01
Display longer Git hashes in engine version dialogs
Hugo Locurcio
2019-05-31
Fix and expose String::strip_escapes(), use it in LineEdit paste
Rémi Verschelde
2019-05-28
Print engine version to stdout when starting Godot
Rémi Verschelde
2019-05-27
Merge pull request #29119 from bruvzg/native_icon_support
Rémi Verschelde
2019-05-24
Merge pull request #28993 from Calinou/server-hide-noop-cli-arguments
Rémi Verschelde
2019-05-24
Hide non-applicable CLI arguments in the server platform
Hugo Locurcio
2019-05-24
Add native window/taskbar icon support for Windows and macOS.
bruvzg
2019-05-09
Tweak the default low-processor usage mode to be 144 Hz-friendly
Hugo Locurcio
2019-04-05
Merge pull request #26830 from KidRigger/physics_fps_bug
Rémi Verschelde
2019-03-20
Revert accidental commits
Pedro J. Estébanez
2019-03-20
Create live view dock [wip]
Pedro J. Estébanez
2019-03-13
Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset
Rémi Verschelde
2019-03-09
Fixes physic_fps=0 bug.
Anish Bhobe
2019-03-09
Set editor hint early for Project Manager and Editor
Rémi Verschelde
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
2019-03-02
Made the tooltip position offset configurable
Andrettin
2019-02-27
Fix -Wsuggest-attribute=format warnings.
marxin
2019-02-25
Fix property hint for stretch strink setting
Rémi Verschelde
2019-02-23
Make allowed pid for window takeover happen immediately, fixes #21431
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
ProjectSettings: fix category for per pixel transparency settings
Rémi Verschelde
2019-02-18
Fix warnings seen with warnings=all and recent GCC 8.2.
marxin
2019-02-12
Drivers, main, servers: Ensure classes match their header filename
Rémi Verschelde
2019-01-24
Make recursive nature of iteration not fail.
Juan Linietsky
2019-01-24
Do not fail on recursive iteration. Not ideal but should work for now and not...
Juan Linietsky
2019-01-22
Avoid cyclic iteration check, fixes #24969
Juan Linietsky
2019-01-14
GLES2: Make Nvidia flicker workaround opt-in
Rémi Verschelde
2019-01-03
Don't apply target_fps in editor
Timo Schwarzer
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-20
Core: Drop unused global_defaults logic
Rémi Verschelde
2018-12-16
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-07
Merge pull request #22733 from guilhermefelipecgs/fix_wm_class
Rémi Verschelde
2018-12-07
Merge pull request #22323 from williamd1k0/ignore-main-scene
Rémi Verschelde
2018-11-23
Improved support for custom image loaders
Fabian
2018-11-10
Fix deploy with network filesystem
George Marques
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-17
Show an alert when a project is not found in release mode
Zaven Muradyan
2018-10-05
[x11] Use "application/config/name" for WM_CLASS
Guilherme Felipe
2018-10-03
Fix some more warnings reported by CI
Rémi Verschelde
2018-10-02
Editor: Skip loading main scene if restore_scenes_on_load is used
William Tumeo
2018-10-02
Avoid the window size to go below 0
groud
2018-09-30
Main: Use ImageLoader directly instead of Image::load
Rémi Verschelde
2018-09-27
Fix warnings about unused variables [-Wunused-variable]
Rémi Verschelde
2018-09-20
Main: Group static members and add some docs
Rémi Verschelde
2018-09-15
Allow system certs file to be used by Editor.
Fabio Alessandrelli
2018-09-14
Make boot splash background color always configurable
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-10
Make sure project manager gets editor hint set
Rémi Verschelde
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