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path: root/main/input_default.h
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2016-09-20Add function to get readable names for joystick eventsAndreas Haas
Closes #6476
2016-09-01-Modified Input and added is_action_just_pressed() as well as ↵Juan Linietsky
is_action_just_released()
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-05Input: add get_connected_joysticks() method.Andreas Haas
fixes #5465
2016-06-21Set default duration parameter of joystick vibration to 0.Andreas Haas
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
Also removes a couple wrong Godot headers from third-party source files.
2016-06-15Add joystick vibration support on Linux (#5043)Wilhem Barbier
2016-05-27Add magnetometer sensor support for Androidfluffrabbit
2016-02-29use joystick name from mapping-db if availablehinsbart
2016-01-27use fallback mapping from listHondres
2016-01-24can use fallback mapping on all platformshondres
2016-01-24support gamepad remapping on androidhondres
2016-01-22add mappings and increase max number of buttonshondres
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at ↵hondres
runtime
2015-12-18Use tabs instead of spaces for new gamepad codehondres
2015-12-18Better gamepad supporthondres
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky