Age | Commit message (Expand) | Author |
2018-10-25 | fixed uninitialized variables and false positives found by CppCheck | Simon Wenner |
2018-10-14 | Track screen drag speed | Pedro J. Estébanez |
2018-09-27 | Fix warnings for operator precedence disambiguation [-Wparentheses] | Rémi Verschelde |
2018-09-27 | Fix warnings on non-static data member initializers (C++11 feature) | Rémi Verschelde |
2018-09-15 | Fix set_default_cursor_shape interaction with Control nodes | Martin Capitanio |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-05-02 | Merge pull request #17196 from RandomShaper/improve-gui-touch | Rémi Verschelde |
2018-04-30 | Implement universal translation of touch to mouse | Pedro J. Estébanez |
2018-04-19 | Fix Coverity reports of uninitialized scalar variable | Rémi Verschelde |
2018-04-18 | Merge pull request #16902 from groud/analog_action_system | Juan Linietsky |
2018-04-16 | Allow actions to provide an analog value | Gilles Roudiere |
2018-04-10 | Implement Input.set_default_cursor_shape to change the default shape | Guilherme Felipe |
2018-04-09 | Allow set_custom_mouse_cursor use same cursor(image) with different shapes. | Guilherme Felipe |
2018-03-05 | Generate controller mapping class from one or more SDL2 database files | Carter Anderson |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-13 | Add Xbox One Elite and Xbox 360 Afterglow pads | Brandon DeRosier |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-17 | Add implementation for custom hardware cursor | Guilherme Silva |
2017-12-14 | Updated input_default.cpp again (new maps take priority) | Andrew Silver |
2017-12-10 | Updated controller mappings for windows/mac/linux | Andrew Silver |
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-16 | Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol... | Juan Linietsky |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Fixed OUYA Game Controller for 3.0 | Corruptinator |
2017-08-12 | InputDefault: Fix joypad actions when axis quickly changes direction. | Andreas Haas |
2017-08-07 | Restored black bars and custom images instead of black bars, closes #1571 | Juan Linietsky |
2017-07-11 | OUYA Controller for Version 3.0 input_default.cpp | Corruptinator |
2017-06-22 | Fix possible crash in joy_axis (fixes #4944). | Marcelo Fernandez |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-27 | Fix InputEvent actions. | Andreas Haas |
2017-05-25 | Fix echo key event handling. | Andreas Haas |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-10 | Fix joystick crash when mapping is -1 | darkoff9 |
2017-04-10 | Re-add ouya gamepad mapping. | Andreas Haas |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-03 | Fix warped mouse panning on Linux | Pedro J. Estébanez |
2017-04-02 | Input: Update Gamepad mappings. | Andreas Haas |
2017-03-31 | Initialize hat values for mapping and revert X360 mappings. | Jordan Patterson |
2017-03-26 | Input: Remove usage of platform dependent event IDs. | Andreas Haas |
2017-03-24 | Merge pull request #8137 from Hinsbart/mbutton_pos | Rémi Verschelde |
2017-03-24 | Input: Update mouse position on mouse-button events. | Andreas Haas |