Age | Commit message (Expand) | Author |
---|---|---|
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-13 | Remove obsolete GLES3 backend | Rémi Verschelde |
2020-02-11 | Better format generated shader headers | Rémi Verschelde |
2020-02-11 | Untested support for compute shaders | Juan Linietsky |
2020-02-11 | Custom material support seems complete. | Juan Linietsky |
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky |
2018-11-20 | Remove trailing whitespace | Rémi Verschelde |
2018-10-27 | Dont use equality operators with None singleton in python files | lupoDharkael |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-23 | -Rewrote GLES2 lighting and shadows and optimized state changes, did many opt... | Juan Linietsky |
2018-07-27 | Running builder (content generator) functions in subprocesses on Windows | Viktor Ferenczi |