Age | Commit message (Expand) | Author |
---|---|---|
2022-11-14 | Add GPUParticles to the OpenGL3 renderer. | clayjohn |
2022-10-04 | Rename Projection `matrix` to `columns` | Aaron Franke |
2022-09-30 | ci: add Python static analysis check via mypy | Jiri Suchan |
2022-08-19 | ci: add basic test pipeline for shader builders | Jiri Suchan |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-04-29 | Rename Basis "elements" to "rows" | Aaron Franke |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke |
2022-01-28 | Fix typo in gles3_builders.py | Marcel Admiraal |
2022-01-11 | New OpenGL batching canvas renderer | clayjohn |
2022-01-11 | WIP New GLES3 Shader Compiler | reduz |
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke |
2021-10-31 | Use OpenGL 3.3 core profile instead of compatibility profile | Clay John |