Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-10 | Fix undo of editing animation length with spinner by adding flag | Silc Renew | |
2023-01-09 | Merge pull request #70863 from bruvzg/win_init_min | Rémi Verschelde | |
Set main window min. size via Window object instead of DisplayServer to preserve it during window updates. | |||
2023-01-09 | Merge pull request #69616 from reduz/change-uuid | Rémi Verschelde | |
Ability to change a resource UID from API | |||
2023-01-09 | Ability to change a resource UID from API | Juan Linietsky | |
* Works for text, binary and imported resources * Allows better clean up of duplicate files. TODO (future PRs): * Use this API for assigning new UIDs to copied files. * Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID). | |||
2023-01-09 | Removed unused property hints and `Object::get_translatable_strings()` | Juan Linietsky | |
* Remove unused `EditorPropertyMember` and related hints, previouly used by VisualScript. Such logic should be implemented in the VS module itself. * As the above broke compatibility with the VS module, clean up the other hacks that were still in core in support of VisualScript. * `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's `get_translatable_strings()`, which is a legacy function not used anywhere. So both are removed. * Reordered some usage flags after the above removal to minimize the diff. * General clean up. Fixes #30203. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-09 | Setup "open in file manager" as shortcut | Thaddeus Crews | |
2023-01-09 | Fix inconsistent state of Controls when editing and running scenes | Yuri Sizov | |
2023-01-09 | Merge pull request #70580 from timothyqiu/drop-extern | Rémi Verschelde | |
Fix error when dropping script into script editor | |||
2023-01-09 | Merge pull request #70920 from KoBeWi/exhibit_inside_catalogmap | Rémi Verschelde | |
Add Show in FileSystem option in the inspector | |||
2023-01-09 | Merge pull request #71045 from reduz/use-bitfield-in-core-types | Rémi Verschelde | |
Use BitField<> in core type masks | |||
2023-01-08 | Add Show in FileSystem option in the inspector | kobewi | |
2023-01-08 | Merge pull request #70994 from reduz/prevent-inspector-resource-recursion | Rémi Verschelde | |
Prevent recursion (and hence crash) in inspector resource assignment. | |||
2023-01-08 | Merge pull request #70463 from DarkKilauea/nav-server-const | Rémi Verschelde | |
[4.x] Rework const on NavigationServer methods | |||
2023-01-08 | Merge pull request #71068 from DarkMessiah/fix_about_godot | Rémi Verschelde | |
Fix UTF-8 encoding for copyright in About dialog | |||
2023-01-08 | Merge pull request #71057 from EricEzaM/editor-node-cleanup | Rémi Verschelde | |
Remove unnecessary changing of shortcut name in editor node. | |||
2023-01-08 | Merge pull request #71055 from EricEzaM/66424-fix-undo-redo | Rémi Verschelde | |
Fix Undo/Redo not working until Scene menu is opened. | |||
2023-01-08 | Merge pull request #71036 from Calinou/shader-editor-tweak-disabled-branch-color | Rémi Verschelde | |
Tweak text color for disabled preprocessor branches in the shader editor | |||
2023-01-08 | Merge pull request #70923 from KoBeWi/actual_resource | Rémi Verschelde | |
Refactor inspector code for getting resource | |||
2023-01-08 | Use BitField<> in core type masks | Juan Linietsky | |
* All core types masks are now correctly marked as bitfields. * The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks. * Most bitmask operations replaced by functions in BitField<> * Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is. * Documentation and API dump updated to reflect bitfields in core types. | |||
2023-01-08 | Fix UTF-8 encoding for copyright in About dialog | Stanislav Labzyuk | |
2023-01-08 | Remove unnecessary changing of shortcut name. | Eric M | |
The same effect which was desired here can just be done with `set_item_text(...)`, which is what this PR does. It removes the need to constantly update the shortcut name when the scene menu is opened. | |||
2023-01-08 | Fix Undo/Redo not working until Scene menu is opened. | Eric M | |
2023-01-08 | Properly stringify args for Call Method Tracks | Mario Liebisch | |
This ensures string arguments are always shown as properly enclose in quotes and escaped and should help avoid confusion, as the previously shown key frame labels could display as invalid code, most prominently missing quote characters around strings. | |||
2023-01-07 | Rework const on NavigationServer methods | Josh Jones | |
`const` is used on all methods, even when they cause modification of the server. This reworks the methods of the server to only use `const` on method that don't change the state of the server. | |||
2023-01-07 | Mark OBJ vertex colors sRGB in materials (only if has vertex colors) | scurest | |
2023-01-07 | Add vertex color support to OBJ importer | scurest | |
Fixes #70982 | |||
2023-01-07 | Tweak text color for disabled preprocessor branches in the shader editor | Hugo Locurcio | |
This makes text within disabled branches easier to distinguish from comments when using a non-default editor syntax theme. (The default editor syntax theme uses the same color as the text with 50% opacity for comments, which means it looks the exact same.) | |||
2023-01-07 | Enable column clip content in ConnectionDock and FilesystemDock | Stanislav Labzyuk | |
2023-01-07 | Merge pull request #70939 from bruvzg/win_screen_2 | Rémi Verschelde | |
Add support for the custom initial screen for the main window, fix primary screen detection. | |||
2023-01-07 | Merge pull request #70902 from Cretezy/2d-polygon-indices-visibility | Rémi Verschelde | |
Fix "2D Polygon indices are barely visible on bright background" (#38009) | |||
2023-01-07 | Add support for the custom initial screen for the main window, fix primary ↵ | bruvzg | |
screen detection. | |||
2023-01-06 | Fix "2D Polygon indices are barely visible on bright background" (#38009) | Charles Crete | |
Co-authored-by: Ethan <epruhl102@gmail.com> | |||
2023-01-06 | Merge pull request #68429 from KoBeWi/PropertySettings | Rémi Verschelde | |
Add PropertyInfo overload for GLOBAL_DEF | |||
2023-01-06 | Merge pull request #70999 from timothyqiu/unique-res-confirm | Rémi Verschelde | |
Fix unreadable text in Make Sub-Resources Unique window | |||
2023-01-06 | Merge pull request #70639 from Chaosus/vs_uint | Yuri Rubinsky | |
Closes https://github.com/godotengine/godot/issues/70634 | |||
2023-01-06 | Disable navmesh, lightmap, and VoxelGI generation on foreign data | SaracenOne | |
2023-01-06 | Fix unreadable text in Make Sub-Resources Unique window | Haoyu Qiu | |
2023-01-06 | Prevent recursion in inspector resource assignment. | Juan Linietsky | |
Fixes #43177 | |||
2023-01-06 | Fix errors when creating/deleting `VisualShaderNodeExpression` in graph | Yuri Rubinsky | |
2023-01-06 | Add `uint` type support to visual shaders | Yuri Rubinsky | |
2023-01-06 | Merge pull request #70500 from hakro/readd-renderer-options | Rémi Verschelde | |
Bring back the renderer options button on the main editor | |||
2023-01-06 | Merge pull request #70960 from Maran23/4-x-c#-rect-props | Rémi Verschelde | |
Added Rect (rect_) properties to the c# migration table | |||
2023-01-06 | Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panning | Rémi Verschelde | |
`TileAtlasView` Update zoom and panning before emitting signal | |||
2023-01-06 | Merge pull request #70963 from YuriSizov/editor-dead-codes-society | Rémi Verschelde | |
Simplify some editor plugin logic and remove dead code | |||
2023-01-06 | Merge pull request #70675 from ZangEldor/pot-generating-fix | Rémi Verschelde | |
Fix generating POT for multiline messages | |||
2023-01-05 | TileAtlasView Update zoom and panning before emitting signal | kleonc | |
2023-01-05 | Added Rect (rect_) properties to the c# migration table | Marius Hanl | |
2023-01-05 | Simplify some editor plugin logic and remove dead code | Yuri Sizov | |
2023-01-05 | Fixed issue #70617 : generating POT for multiline message | Eldor Zang | |
Fixed the issue and now each message's line is suceeded by a \n. Fixes #70614 | |||
2023-01-05 | Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_show | Rémi Verschelde | |
Remove side effect of the `handles` method |