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2023-01-14Fix node preview crashes after updating visual shader nodeYuri Rubinsky
2023-01-14Merge pull request #71360 from bruvzg/progress_dialog_themeRémi Verschelde
Fix editor progress dialog theme update.
2023-01-14Merge pull request #71321 from TokageItLab/stop-editRémi Verschelde
Implement toggling pause / stop button to AnimationPlayerEditor
2023-01-14Fix editor progress dialog theme update.bruvzg
2023-01-14Implement toggling pause / stop button to AnimationPlayerEditorSilc 'Tokage' Renew
2023-01-13Avoid crashing when custom GLSL shaders are imported when using the ↵clayjohn
gl_compatibility renderer
2023-01-13Support metadata in MultiNodeEditJuan Linietsky
Small hack for metadata to work there (similar to existing script hack). Does not appear within its own category, not sure if its worth hacking it (would need to be hacked in inspector). Fixes #59604.
2023-01-13Merge pull request #70601 from vmedea/keep-terrain-choiceRémi Verschelde
Keep terrain choice when changing layer in tilemap editor
2023-01-13Merge pull request #71335 from groud/fix_atlas_mergingRémi Verschelde
Fixes TileSet atlas merging not working correctly
2023-01-13Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixesRémi Verschelde
Fix contextual visibility of tileset and tilemap editors (again)
2023-01-13Merge pull request #70540 from vaartis/multiline-arrays-dictionariesRémi Verschelde
Implement export_multiline support for Array[String] and Dictionary
2023-01-13Merge pull request #70148 from KoBeWi/remove_all_restrictionsRémi Verschelde
Remove conditons for unfolding inspector sections
2023-01-13Merge pull request #63312 from bruvzg/one_clickRémi Verschelde
[Export] Add one-click deploy over SSH for the desktop exports.
2023-01-13Fixes TileSet atlas merging not working correctlyGilles Roudière
2023-01-13[RichTextLabel] Match minimum size calculation of LabelHendrik Brucker
(optional via fit_content property)
2023-01-13Fix Project Settings array/dicts initial value being shared instances of the ↵Eric M
current value.
2023-01-13Fix crash when clicking Edit Region after reopening the sceneHaoyu Qiu
2023-01-13Merge pull request #71152 from nongvantinh/fix-70981Rémi Verschelde
Fix node name in the SceneTreeEditor allows a node to have no name
2023-01-13Merge pull request #71033 from scurest/obj-vertex-colorRémi Verschelde
Add vertex color support to OBJ importer
2023-01-13Merge pull request #71209 from bruvzg/ed_progress_reparentRémi Verschelde
Automatically reparent editor progress dialog to avoid error spam.
2023-01-12Merge pull request #71289 from RandomShaper/avoid_color_flashClay John
Avoid color flash on window creation and resizing
2023-01-12Merge pull request #68450 from KoBeWi/bracket_escapistRémi Verschelde
Allow to escape closing brackets in CFG tags
2023-01-12Add framework for avoidance of color flash in new windowsPedro J. Estébanez
2023-01-12Merge pull request #71272 from MewPurPur/fix-frame-selectionRémi Verschelde
Fix the Frame Selection (Shift + F) functionality in the 2D editor
2023-01-12Merge pull request #58517 from KoBeWi/size_mattersRémi Verschelde
Add expand modes to TextureRect
2023-01-12Fix the Frame Selection functionalityVolTer
2023-01-12Merge pull request #70700 from vonagam/fix-abstract-extendsRémi Verschelde
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12Add expand modes to TextureRectkobewi
2023-01-12GDScript: Fix extending abstract classes, forbid their constructionDmitrii Maganov
2023-01-12[Editor] Fix missing "debug"/"release" export presets feature tags.Fabio Alessandrelli
So the same code can be used in editor and debug exports ("release" is kept for consistency).
2023-01-12Merge pull request #71271 from reduz/fix-editorspinslider-tab-usageRémi Verschelde
Fix TAB key usage in EditorSpinSlider (and hence inpector).
2023-01-12Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_goRémi Verschelde
Split pause() from AnimationPlayer's stop()
2023-01-12Fix TAB key usage in EditorSpinSlider (and hence inpector).Juan Linietsky
* This ensures that the tab key usage is correct in all situations in EditorSpinSlider * The ESC key can also close the lineedit popup. I can't find a proper issue to fix, but partially solves the concerns raised in #37723.
2023-01-12Fix various crashes of ParameterRef nodes in visual shaderYuri Rubinsky
2023-01-12Rearrange `editor/naming/*` project settingsDanil Alexeev
2023-01-11Fix recursive resource inclusion checkJuan Linietsky
I forgot a line of code. Fixes #71194.
2023-01-11Split pause() from AnimationPlayer's stop()kobewi
2023-01-11Merge pull request #71075 from Repiteo/open_in_file_manager_shortcutRémi Verschelde
Setup "Open in File Manager" as shortcut
2023-01-11Merge pull request #71206 from nongvantinh/enhance-project-convertionRémi Verschelde
Add missing functions in the Control node when converting project.
2023-01-11Merge pull request #71159 from EricEzaM/minor-input-configuration-fixesRémi Verschelde
Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog`
2023-01-11Automatically reparent editor progress dialog to avoid error spam.bruvzg
2023-01-11Add missing functions in the Control node when converting projectNong Van Tinh
2023-01-11Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parentsRémi Verschelde
Ensure that the cached layout mode is in sync
2023-01-11Merge pull request #71127 from reduz/drag-forward-to-callablesRémi Verschelde
Change set_drag_forwarding() to use callables.
2023-01-10Ensure that the cached layout mode is in syncYuri Sizov
2023-01-10Propagate allowed input types to `event_listener` when setting them on ↵Eric M
`InputEventConfigurationDialog`
2023-01-10Change set_drag_forwarding() to use callables.Juan Linietsky
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899
2023-01-10Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnectRémi Verschelde
Fix canceling add_node Popup doesn't disconnect previous node.
2023-01-10fixes: #70981Nong Van Tinh
2023-01-10Fix canceling add_node Popup doesn't disconnect previous node.stmSi