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2022-10-24Add one-way indicator to tile collision editorkobewi
2022-10-23Merge pull request #67390 from groud/more_conservative_terrain_paintingClay John
Make terrain painting not change neighbors centers bits
2022-10-23Fix editor inspector classes not accepting eventsopl-
2022-10-24Fix passed dict to internal_process() in importer plugin for animationSilc Renew
2022-10-23Uncomment drag forwarding in CreateDialogkobewi
2022-10-22Use ResourceLoader::save to duplicate resourcesPucklaMotzer09
Also recursively duplicate files of a directory tree
2022-10-21Merge pull request #67426 from MrBlockers/blurry-texture-previewClay John
Make texture preview filter setting content aware
2022-10-22Merge pull request #67725 from TokageItLab/add-tuts-link-retargetMax Hilbrunner
Add a tutorial link to `BoneMap` and `SkeletonProfile`
2022-10-21Clean up Basis from Euler codeAaron Franke
2022-10-22Add a tutorial link to Retarget ClassesSilc Renew
2022-10-21Merge pull request #67314 from anvilfolk/quote-fixMax Hilbrunner
Fix single-quotes incorrectly escaped when dragging into script editor
2022-10-21Fix private properties appearing in class doc Property DescriptionsCykyrios
2022-10-20Make texture preview and picker use mipmap filterMrBlockers
2022-10-20Add buttons in Remote Scene TreeMicky
A Scene button to any scene instantiated from file. When clicked, it opens the original PackedScene. A toggle visibility button is also available.
2022-10-20Make terrain painting not change neighbors centers bitsGilles Roudière
2022-10-19Don't try to import unknown dependency from scanWindy Darian
Only import dependency we know how to import, since custom resource may have .gd in dependency list which doesn't have an importer
2022-10-20Fix double hint paste in EditorResourcePickerkobewi
2022-10-19Merge pull request #66940 from aaronfranke/doc-get-tr-aabbMax Hilbrunner
Remove the global space `get_transformed_aabb` helper method
2022-10-19Merge pull request #67543 from clayjohn/PLU-defaultMax Hilbrunner
Use CameraAttributesPractical in the editor default environment
2022-10-19Simplify GDVIRTUAL_CALL callskobewi
2022-10-18Use CameraAttributesPractical in the editor default environmentclayjohn
This avoids forcing DoF in the editor when physical light units are enabled
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-18Minor code improvementskobewi
2022-10-18Remove the global space `get_transformed_aabb` helper methodAaron Franke
2022-10-18Fix `SceneTreeEditor::_update_tree()` bindingHaoyu Qiu
2022-10-18Fix Updating New Node Dialog Description of Custom NodesMarkus Sauermann
The text of the first column in the selection Tree is used to compare Node names. Since this text contains additionally the path to the file, it doesn't match anything. This patch separates the path and puts it into the cell as suffix.
2022-10-17Fix single-quotes incorrectly escaped when dragging into script editorJoão Martins
2022-10-17Merge pull request #64277 from KoBeWi/script_editor🧹🧹Rémi Verschelde
Reorganize script editor menu
2022-10-17Merge pull request #67411 from rburing/editor_cast_rays_in_physics_processRémi Verschelde
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-17Fix sorting issue in Project Manager.Zae
2022-10-15Fix case where mutex is never unlockedMarc Gilleron
2022-10-15Merge pull request #63332 from KoBeWi/static_images_aka_photosRémi Verschelde
Make some Image methods static
2022-10-15Merge pull request #67420 from KoBeWi/🍋🔫Rémi Verschelde
Separate Line and CurveLinear icons
2022-10-15Merge pull request #67393 from KoBeWi/🥕Rémi Verschelde
Preserve caret when updating EditorPropertyText
2022-10-15Merge pull request #67383 from EricEzaM/67211-focus-input-boxRémi Verschelde
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15Change EditorSpinSlider's popup to Controlkobewi
2022-10-15Separate Line and CurveLinear iconskobewi
2022-10-14Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESSRicardo Buring
Fixes crashes in the editor with threaded physics (when dragging a scene into the viewport or when snapping a node to the floor).
2022-10-14Reorganize script editor menukobewi
2022-10-14Added custom node exportGuilherme Sousa
2022-10-14Preserve caret when updating EditorPropertyTextkobewi
2022-10-14Make some Image methods statickobewi
2022-10-14Focus EventListener when InputEventConfigurationDialog is opened.Eric M
2022-10-14Merge pull request #67370 from KoBeWi/queueueuedrawRémi Verschelde
Redraw 2D viewport when scene changes
2022-10-14Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signalsRémi Verschelde
Do not allow editing Scene-inherited signal connections
2022-10-14Redraw 2D viewport when scene changeskobewi
2022-10-13Do not allow editing Scene-inherited signal connectionsMicky
Inherited connections are also highlighted with the warning color in the Node dock.
2022-10-13Optimize Convex CollisionJuan Linietsky
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance.
2022-10-13Merge pull request #67344 from KoBeWi/hollow_propertyRémi Verschelde
Add empty state to enum properties
2022-10-13Merge pull request #66337 from EricEzaM/sprite-framesRémi Verschelde
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor