Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-24 | Add one-way indicator to tile collision editor | kobewi | |
2022-10-23 | Merge pull request #67390 from groud/more_conservative_terrain_painting | Clay John | |
Make terrain painting not change neighbors centers bits | |||
2022-10-23 | Fix editor inspector classes not accepting events | opl- | |
2022-10-24 | Fix passed dict to internal_process() in importer plugin for animation | Silc Renew | |
2022-10-23 | Uncomment drag forwarding in CreateDialog | kobewi | |
2022-10-22 | Use ResourceLoader::save to duplicate resources | PucklaMotzer09 | |
Also recursively duplicate files of a directory tree | |||
2022-10-21 | Merge pull request #67426 from MrBlockers/blurry-texture-preview | Clay John | |
Make texture preview filter setting content aware | |||
2022-10-22 | Merge pull request #67725 from TokageItLab/add-tuts-link-retarget | Max Hilbrunner | |
Add a tutorial link to `BoneMap` and `SkeletonProfile` | |||
2022-10-21 | Clean up Basis from Euler code | Aaron Franke | |
2022-10-22 | Add a tutorial link to Retarget Classes | Silc Renew | |
2022-10-21 | Merge pull request #67314 from anvilfolk/quote-fix | Max Hilbrunner | |
Fix single-quotes incorrectly escaped when dragging into script editor | |||
2022-10-21 | Fix private properties appearing in class doc Property Descriptions | Cykyrios | |
2022-10-20 | Make texture preview and picker use mipmap filter | MrBlockers | |
2022-10-20 | Add buttons in Remote Scene Tree | Micky | |
A Scene button to any scene instantiated from file. When clicked, it opens the original PackedScene. A toggle visibility button is also available. | |||
2022-10-20 | Make terrain painting not change neighbors centers bits | Gilles Roudière | |
2022-10-19 | Don't try to import unknown dependency from scan | Windy Darian | |
Only import dependency we know how to import, since custom resource may have .gd in dependency list which doesn't have an importer | |||
2022-10-20 | Fix double hint paste in EditorResourcePicker | kobewi | |
2022-10-19 | Merge pull request #66940 from aaronfranke/doc-get-tr-aabb | Max Hilbrunner | |
Remove the global space `get_transformed_aabb` helper method | |||
2022-10-19 | Merge pull request #67543 from clayjohn/PLU-default | Max Hilbrunner | |
Use CameraAttributesPractical in the editor default environment | |||
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-18 | Use CameraAttributesPractical in the editor default environment | clayjohn | |
This avoids forcing DoF in the editor when physical light units are enabled | |||
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-18 | Minor code improvements | kobewi | |
2022-10-18 | Remove the global space `get_transformed_aabb` helper method | Aaron Franke | |
2022-10-18 | Fix `SceneTreeEditor::_update_tree()` binding | Haoyu Qiu | |
2022-10-18 | Fix Updating New Node Dialog Description of Custom Nodes | Markus Sauermann | |
The text of the first column in the selection Tree is used to compare Node names. Since this text contains additionally the path to the file, it doesn't match anything. This patch separates the path and puts it into the cell as suffix. | |||
2022-10-17 | Fix single-quotes incorrectly escaped when dragging into script editor | João Martins | |
2022-10-17 | Merge pull request #64277 from KoBeWi/script_editor🧹🧹 | Rémi Verschelde | |
Reorganize script editor menu | |||
2022-10-17 | Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process | Rémi Verschelde | |
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS` | |||
2022-10-17 | Fix sorting issue in Project Manager. | Zae | |
2022-10-15 | Fix case where mutex is never unlocked | Marc Gilleron | |
2022-10-15 | Merge pull request #63332 from KoBeWi/static_images_aka_photos | Rémi Verschelde | |
Make some Image methods static | |||
2022-10-15 | Merge pull request #67420 from KoBeWi/🍋🔫 | Rémi Verschelde | |
Separate Line and CurveLinear icons | |||
2022-10-15 | Merge pull request #67393 from KoBeWi/🥕 | Rémi Verschelde | |
Preserve caret when updating EditorPropertyText | |||
2022-10-15 | Merge pull request #67383 from EricEzaM/67211-focus-input-box | Rémi Verschelde | |
Focus EventListener when InputEventConfigurationDialog is opened. | |||
2022-10-15 | Change EditorSpinSlider's popup to Control | kobewi | |
2022-10-15 | Separate Line and CurveLinear icons | kobewi | |
2022-10-14 | Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS | Ricardo Buring | |
Fixes crashes in the editor with threaded physics (when dragging a scene into the viewport or when snapping a node to the floor). | |||
2022-10-14 | Reorganize script editor menu | kobewi | |
2022-10-14 | Added custom node export | Guilherme Sousa | |
2022-10-14 | Preserve caret when updating EditorPropertyText | kobewi | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-14 | Focus EventListener when InputEventConfigurationDialog is opened. | Eric M | |
2022-10-14 | Merge pull request #67370 from KoBeWi/queueueuedraw | Rémi Verschelde | |
Redraw 2D viewport when scene changes | |||
2022-10-14 | Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals | Rémi Verschelde | |
Do not allow editing Scene-inherited signal connections | |||
2022-10-14 | Redraw 2D viewport when scene changes | kobewi | |
2022-10-13 | Do not allow editing Scene-inherited signal connections | Micky | |
Inherited connections are also highlighted with the warning color in the Node dock. | |||
2022-10-13 | Optimize Convex Collision | Juan Linietsky | |
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance. | |||
2022-10-13 | Merge pull request #67344 from KoBeWi/hollow_property | Rémi Verschelde | |
Add empty state to enum properties | |||
2022-10-13 | Merge pull request #66337 from EricEzaM/sprite-frames | Rémi Verschelde | |
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor |