Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-29 | Merge pull request #66590 from ↵ | Rémi Verschelde | |
akien-mga/animation-workaround-disable-onion-skinning Animation editor: Disable onion skinning temporarily due to rendering bug | |||
2022-09-29 | Merge pull request #66575 from MewPurPur/indent-dedent-in-scriptedit | Rémi Verschelde | |
Rename Indent Left/Right options in the Script Editor to Indent/Unindent | |||
2022-09-29 | Rename Indent Left/Right to Indent/Dedent | VolTer | |
2022-09-29 | Animation editor: Disable onion skinning temporarily due to rendering bug | Rémi Verschelde | |
Works around #53870. | |||
2022-09-29 | Merge pull request #66565 from clayjohn/canvas-lights | Rémi Verschelde | |
Clean up canvas light shader API. | |||
2022-09-28 | Clean up canvas light shader API. | clayjohn | |
Expose LIGHT_ENERGY and LIGHT_IS_DIRECTIONAL. Add LIGHT_DIRECTION | |||
2022-09-28 | Fix MSVC warning C4706: assignment within conditional expression | Rémi Verschelde | |
Part of #66537. | |||
2022-09-28 | Merge pull request #58049 from jmb462/fix-distraction-mode-docks-tab | Rémi Verschelde | |
Prevent docks to be reset to first tab when switching dock visibility | |||
2022-09-27 | i18n: Sync editor translations with Weblate (3.5 branch) | Rémi Verschelde | |
(cherry picked from commit 7ee90a080f88d7f5786b25cc829da65b5c33faa7) | |||
2022-09-27 | Merge pull request #66244 from GuilhermeGSousa/tilemap-dock-release-fix | Rémi Verschelde | |
Fix mouse release leaving dock area | |||
2022-09-27 | Fix mouse release leaving dock area | Guilherme Sousa | |
2022-09-27 | Fix wrong DirAccess function in project converter | kobewi | |
2022-09-27 | Merge pull request #66441 from Calinou/editor-fix-play-buttons-disappearing | Rémi Verschelde | |
Fix project run/stop buttons disappearing in the editor | |||
2022-09-26 | Merge pull request #66440 from Chaosus/shader_completion_defines | Yuri Rubinsky | |
2022-09-26 | Merge pull request #66416 from MewPurPur/dependency-editor-improvements | Rémi Verschelde | |
Add ability to open multiple scenes in the Dependency Editor | |||
2022-09-26 | Merge pull request #66382 from MewPurPur/replace-in-files-forever | Rémi Verschelde | |
Make Replace in Files always visible in Search | |||
2022-09-26 | Merge pull request #66309 from RedMser/focus-search-bar-scene-tree-dialog | Rémi Verschelde | |
focus search bar by default | |||
2022-09-26 | Add defines to completion list in shaders | Yuri Rubinsky | |
2022-09-26 | Fix project run/stop buttons disappearing in the editor | Hugo Locurcio | |
2022-09-26 | Style: Cleanup header guards for consistency | Rémi Verschelde | |
Fix file names for {Static,Lightmap}RaycasterEmbree. | |||
2022-09-26 | Merge pull request #64756 from Calinou/editor-rename-run-project-shortcuts | Rémi Verschelde | |
Rename editor run/pause/stop shortcuts and tooltips for consistency | |||
2022-09-26 | Merge pull request #66404 from KoBeWi/advancement | Rémi Verschelde | |
Remember advanced state of connection dialog | |||
2022-09-26 | Merge pull request #66405 from Rindbee/fix-gd-not-sync-via-lsp | Rémi Verschelde | |
Fix out of sync when the script is edited externally via lsp | |||
2022-09-25 | Add ability to open multiple scenes in the Dependency Editor | VolTer | |
2022-09-25 | Remember advanced state of connection dialog | kobewi | |
2022-09-25 | Rename editor run/pause/stop shortcuts and tooltips for consistency | Hugo Locurcio | |
The new naming better suits non-game applications and is more explicit. | |||
2022-09-25 | Fix out of sync when the script is edited externally via lsp | Rindbee | |
Previously, external editing via lsp would modify the modified time of the script, which caused the internal display of the script to not be refreshed when refocusing the engine. Now saving the script externally via lsp will automatically refresh the internal display. | |||
2022-09-25 | Merge pull request #65535 from RedMser/script-editor-inheritance-icon | Rémi Verschelde | |
Show override icon in script editor gutter | |||
2022-09-25 | Merge pull request #66233 from DorianSzlachcic/3-to-4-converter-issue | Rémi Verschelde | |
Prevent 3-to-4 project converter from adding extra line for move_and_slide | |||
2022-09-25 | Prevent 3-to-4 project converter from adding extra line for move_and_slide | DorianSzlachcic | |
Fixes #66054 | |||
2022-09-25 | Merge pull request #65290 from requizm/fix/65081/cannot_set_escape | Rémi Verschelde | |
Disabled "Escape" button when closing the shortcut window | |||
2022-09-25 | Merge pull request #66289 from Rindbee/fix-scene-export | Rémi Verschelde | |
Fix sub-scene root nodes not getting the correct inheritance chain when exporting | |||
2022-09-25 | Make Replace in Files always visible in Search | VolTer | |
2022-09-25 | Merge pull request #66338 from asmaloney/some-include-cleanups | Rémi Verschelde | |
Remove unused includes & move some includes to top of file | |||
2022-09-25 | Merge pull request #65531 from Mickeon/project-converter-missing-entries | Rémi Verschelde | |
Add a few missing entries in Project Converter | |||
2022-09-23 | Remove unused includes & move some includes to top of file | Andy Maloney | |
2022-09-23 | SceneTreeDialog: focus search bar by default | RedMser | |
2022-09-23 | Fix sub-scene root nodes not getting the correct inheritance chain when ↵ | Rindbee | |
exporting | |||
2022-09-23 | Merge pull request #66254 from bruvzg/macos_title | Rémi Verschelde | |
[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement. | |||
2022-09-23 | Merge pull request #66248 from akien-mga/warnings-gcc-Wmaybe-uninitialized | Rémi Verschelde | |
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 | |||
2022-09-22 | [macOS extend-to-title] Add scene/project name to the editor title, fix ↵ | bruvzg | |
incorrect window button position/order when system primary language is RTL. | |||
2022-09-22 | Fixed root name invalid at scene creation. | Nong Van Tinh | |
2022-09-22 | Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 | Rémi Verschelde | |
Not sure why I didn't get those before, it may be due to upstream changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply rebuilding Godot from scratch with different options. | |||
2022-09-22 | Merge pull request #66240 from bruvzg/ftr_hide | Rémi Verschelde | |
[Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty. | |||
2022-09-22 | [Font Inspector Plugin] Hide "Add Feature" button if supported feature list ↵ | bruvzg | |
is empty. | |||
2022-09-22 | Automatically use class name for empty renames | kobewi | |
2022-09-21 | Merge pull request #65816 from bruvzg/proj_settings_missing_flags | Rémi Verschelde | |
Add missing initial window flags and window mode to the project settings. | |||
2022-09-21 | Merge pull request #65933 from Mickeon/remove-scene-tree-dock-unused | Rémi Verschelde | |
Remove unused `import_subscene()` in Scene Tree Dock | |||
2022-09-21 | Merge pull request #65934 from YuriSizov/editor-theme-big-thumb | Rémi Verschelde | |
Improve icon generation in the editor theme | |||
2022-09-21 | Merge pull request #66212 from ↵ | Rémi Verschelde | |
kleonc/script-text-editor-fix-check-if-script-used-within-scene `ScriptTextEditor` Fix checking if script is attached to any node belonging to scene |