Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-13 | Merge pull request #60978 from fire-forge/shader-caps | Yuri Rubinsky | |
Capitalize AO, AA, UV, and UV2 in visual shader output ports | |||
2022-05-13 | Capitalize output port names in visual shader | FireForge | |
2022-05-12 | Merge pull request #59498 from ↵ | Rémi Verschelde | |
adamscott/add-custom-type-check-before-hiding-type [Fix #58248] Add custom type check before hiding type | |||
2022-05-12 | Merge pull request #60539 from snailrhymer/class-desc-select-fix | Rémi Verschelde | |
Fix _class_desc_select to handle Variant.Type | |||
2022-05-12 | Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes | Rémi Verschelde | |
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde | |
2022-05-12 | Basic 3D rendering | clayjohn | |
2022-05-12 | Fix _class_desc_select to handle Variant.Type | SnailRhymer | |
Change the order of checks in _class_desc_select to first try checking current page and GlobalScope before resorting to slicing either side of ".". Bug was caused by assumption that no enums or constants in @GlobalScope would contain ".". This is still assumed elsewhere in the file, so bugs may persist. Format some comments. | |||
2022-05-12 | Merge pull request #60970 from Chaosus/gds_fix_signal_completion | Rémi Verschelde | |
2022-05-12 | Show list of groups in node tooltip | kobewi | |
2022-05-12 | Fix signal completion in GDScript editor | Yuri Rubinsky | |
2022-05-12 | Add a new HashMap implementation | reduz | |
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<> | |||
2022-05-11 | Fix ownership of nodes created by the MeshInstance3DEditorPlugin | SaracenOne | |
and Skeleton3DEditorPlugin when used on foreign nodes. Make gizmos visible upon creation rather than having to select them first. Make UV2 unwrapping and PhysicalBone creation properly subject to UndoRedo. | |||
2022-05-11 | Fix ZipIO crash when reused (and possible leaks). | bruvzg | |
2022-05-10 | Merge pull request #60923 from aaronfranke/fix-pm-features | Rémi Verschelde | |
2022-05-10 | Fix display of unsupported project features in the project manager | Aaron Franke | |
2022-05-10 | Merge pull request #58071 from Calinou/lightmapgi-tweak-default-texel-size | Rémi Verschelde | |
Increase the default texel size for lightmap baking | |||
2022-05-10 | Cleanups after changes in ItemList signals | Aleksey Smirnov | |
2022-05-10 | Merge pull request #60865 from KoBeWi/plugin_maker_3000 | Rémi Verschelde | |
Improve plugin dialog UX | |||
2022-05-09 | Merge pull request #60873 from KoBeWi/ded | Rémi Verschelde | |
2022-05-09 | Merge pull request #60845 from Chaosus/vs_color_func | Yuri Rubinsky | |
2022-05-09 | Merge pull request #60844 from Chaosus/vs_vec4 | Yuri Rubinsky | |
2022-05-09 | Merge pull request #53356 from ↵ | Rémi Verschelde | |
kleonc/animation-track-editor-root-removed-connection-fix | |||
2022-05-08 | Remove unused code | kobewi | |
2022-05-07 | Improve plugin dialog UX | kobewi | |
2022-05-07 | Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders | Yuri Roubinsky | |
2022-05-07 | Change output port of `VisualShaderNodeColorUniform` to vec4 | Yuri Roubinsky | |
2022-05-06 | Merge pull request #60823 from timothyqiu/import-defaults | Rémi Verschelde | |
Make import defaults inspector honor property style settings | |||
2022-05-06 | Merge pull request #60543 from fire-forge/connection-icons | Rémi Verschelde | |
Add all types to connections dialog and add icons | |||
2022-05-06 | Make import defaults inspector honor property style settings | Haoyu Qiu | |
2022-05-06 | Merge pull request #59720 from Vitika9/itemlist-signals | Rémi Verschelde | |
2022-05-06 | Changed signals of ItemList | Vitika9 | |
2022-05-06 | Merge pull request #60802 from Calinou/profiler-idle-time-rename | Rémi Verschelde | |
2022-05-05 | Add missing types to connections dialog | FireForge | |
- Add all types to list (except Nil, Object, Callable, Signal, and RID) - Add icons | |||
2022-05-06 | Cleanup metadata usage | kobewi | |
2022-05-05 | Rename profiler "Idle Time" to "Process Time" | Hugo Locurcio | |
References to "idle time" are progressively being replaced by "process time" throughout the engine to avoid confusion. | |||
2022-05-05 | Merge pull request #60795 from KoBeWi/can't_export_this | Rémi Verschelde | |
2022-05-05 | Disallow Callable, Signal and RID in export arrays | kobewi | |
2022-05-05 | Disallow setting editor-only metadata in the editor | RechieKho | |
2022-05-05 | Merge pull request #60597 from reduz/missing-node-resource-placeholders | Rémi Verschelde | |
2022-05-05 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 0997c2de84764c4cfbdf582ab405ac73b1cfad30) | |||
2022-05-05 | Cache script icons in editor | kobewi | |
2022-05-05 | Merge pull request #58024 from geowarin/master | Rémi Verschelde | |
use physical keys for numpad emulation in the editor | |||
2022-05-05 | Fix global AnimationLibrary name validation | Haoyu Qiu | |
2022-05-05 | Merge pull request #60161 from V-Sekai/instanced_children_color | Rémi Verschelde | |
Make editable children use warning color instead of disabled color | |||
2022-05-04 | Merge pull request #54606 from Calinou/mesh-editor-plugin-tweak-msaa | Hugo Locurcio | |
Use 4× MSAA for the Advanced Import Options 3D preview | |||
2022-05-04 | Merge pull request #60738 from LightningAA/disable_input_map_add_button | Rémi Verschelde | |
2022-05-04 | Disable add button when action name is invalid | Aaron Record | |
2022-05-04 | Merge pull request #60723 from reduz/refactor-module-initialization | Rémi Verschelde | |
2022-05-04 | Refactor module initialization | reduz | |
* Changed to use the same stages as extensions. * Makes the initialization more coherent, helping solve problems due to lack of stages. * Makes it easier to port between module and extension. * removed the DRIVER initialization level (no longer needed). |