Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-13 | Minor cleanup in connections dialog file | Michael Alexsander Silva Dias | |
2019-06-12 | Merge pull request #29708 from sparkart/master | Rémi Verschelde | |
Added script name tooltip for Open Script Icon | |||
2019-06-12 | Merge pull request #29645 from YeldhamDev/create_dialog_reselect | Rémi Verschelde | |
Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog | |||
2019-06-12 | Merge pull request #29716 from YeldhamDev/create_node_error_spam | Rémi Verschelde | |
Fix error spam in create dialog when searching for nodes with some disabled | |||
2019-06-12 | Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852 | Rémi Verschelde | |
Reload text shaders when externally edited, issue 19852 | |||
2019-06-12 | Added script name tooltip for Open Script Icon | Emmanuel Barroga | |
Resolves issue: 29541 | |||
2019-06-12 | Fix error spam in create dialog when searching for nodes with some disabled | Michael Alexsander Silva Dias | |
2019-06-12 | Merge pull request #29615 from Calinou/fix-editor-monitor-large-sizes | Rémi Verschelde | |
Fix display of large sizes in the editor monitors | |||
2019-06-12 | Merge pull request #29599 from Calinou/assetlib-project-icon-loading | Rémi Verschelde | |
Display a "loading" placeholder while icons are loading in the assetlib | |||
2019-06-12 | Merge pull request #29595 from YeldhamDev/bus_editor_enhancements | Rémi Verschelde | |
Enhancements for the audio bus editor | |||
2019-06-12 | Merge pull request #29664 from akien-mga/external-editor-default-flags | Rémi Verschelde | |
Always pass script path to external editor | |||
2019-06-12 | Merge pull request #29695 from jbuck3/fix-script-create-dialog | Rémi Verschelde | |
Fix script create dialog | |||
2019-06-12 | Merge pull request #29703 from YeldhamDev/method_signal_warning_base | Rémi Verschelde | |
Check base scripts for signal receiving methods before warning about them missing | |||
2019-06-12 | Merge pull request #29710 from Calinou/assetlib-remove-unimplemented | Rémi Verschelde | |
Remove some references to unimplemented features in the assetlib | |||
2019-06-12 | Merge pull request #29517 from KoBeWi/pan_shop | Rémi Verschelde | |
Allow to change 2D pan hotkey | |||
2019-06-12 | Merge pull request #29474 from YeldhamDev/pick_subtile_fix | Rémi Verschelde | |
Fix subtile picking in TileMap editor | |||
2019-06-12 | Merge pull request #29306 from qarmin/small_code_fixes | Rémi Verschelde | |
Small fixes to unrechable code, possibly overflows, using NULL pointers | |||
2019-06-12 | Remove some references to unimplemented features in the assetlib | Hugo Locurcio | |
This removes rating icons and the associated sorting option as this feature wasn't implemented (and is unlikely to be in the near future). This also renames "Cost" to "License", as the "cost" field refers to SPDX license names on the Godot Asset Library. | |||
2019-06-12 | Merge pull request #29659 from YeldhamDev/script_connections_node_deleted | Rémi Verschelde | |
Fix connection info still appearing on scripts if the node source is deleted | |||
2019-06-11 | Check base scripts for signal receiving methods before warning about them ↵ | Michael Alexsander Silva Dias | |
missing | |||
2019-06-12 | Add spacing between the icon and details in the assetlib list | Hugo Locurcio | |
This also scales margin and separation values on hiDPI displays. | |||
2019-06-11 | Fix script create dialog | James Buck | |
- Correctly validate parent/class names - Trigger parent validation when selecting from buttons - Fix enabling/disabling parent buttons - Clear class name if not supported - Minor cleanup | |||
2019-06-11 | Merge pull request #29680 from akien-mga/fix-headers | Rémi Verschelde | |
Add missing license headers | |||
2019-06-11 | Merge pull request #29678 from akien-mga/err-macros-semicolon | Rémi Verschelde | |
Fix error macro calls not ending with semicolon | |||
2019-06-11 | Add missing license headers | Rémi Verschelde | |
Make `fix_headers.py` script compatible with Python 3. | |||
2019-06-11 | Merge pull request #29565 from YeldhamDev/editor_feature_docs | Rémi Verschelde | |
Make docs search hide nodes disabled by the editor feature profile | |||
2019-06-11 | Merge pull request #29262 from DarknessCatt/issue-27476 | Rémi Verschelde | |
Automatically add new line to scripts | |||
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde | |
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently. | |||
2019-06-11 | Merge pull request #29526 from YeldhamDev/connections_dialog_improvements_reborn | Rémi Verschelde | |
Improve conections dialog | |||
2019-06-11 | Merge pull request #29519 from Ranoller/master | Rémi Verschelde | |
Make tilemap texture origin point top-left. | |||
2019-06-11 | Merge pull request #29515 from Calinou/editor-inspector-checkbox-hseparation | Rémi Verschelde | |
Add a margin to "checkable" property checkboxes in the editor inspector | |||
2019-06-11 | Merge pull request #29508 from Calinou/doc-hex-constant-uppercase | Rémi Verschelde | |
Use uppercase for all hexadecimal constants in the editor help | |||
2019-06-11 | Always pass script path to external editor | Rémi Verschelde | |
Previously you had to set the Exec Flags manually, reading the documentation to find out what placeholders to use. As most editors should support having the file path passed as the last argument, we default to doing this if no custom {file} flag is defined. We also default the Exec Flags to "{file}" and the placeholder text gives some documentation. Fixes #29662. | |||
2019-06-10 | Fix connection info still appearing on scripts if the node source is deleted | Michael Alexsander Silva Dias | |
2019-06-10 | Merge pull request #29497 from qarmin/fix_memory_leak_in_files | Rémi Verschelde | |
Fix memory leak after closing files | |||
2019-06-09 | Allow reselecting items in the "Favorites" and "Recent" lists in the create ↵ | Michael Alexsander Silva Dias | |
dialog | |||
2019-06-09 | Merge pull request #29527 from YeldhamDev/orphan_dialog_dependencies_tooltip | Michael Alexsander Silva Dias | |
Add tooltip for the dependencies buttons in the orphan explorer dialog | |||
2019-06-10 | Fix crash when selecting favorate directory on EditorFileDialog | volzhs | |
The problem was that favorite tool button kept to change pressed and unpressed state with toggled event. This is a quick fix for crash. EditorFileDialog might need to be refactor later. | |||
2019-06-09 | Enhancements for the audio bus editor | Michael Alexsander Silva Dias | |
2019-06-08 | Fix display of large sizes in the editor monitors | Hugo Locurcio | |
Unlike the old custom method, the `String::humanize_size()` method works well with file sizes above 2 GB. This also tweaks the suffixes for spacing consistency and uses the correct acronym for exabytes (EB). This closes #29610. | |||
2019-06-08 | Display a "loading" placeholder while icons are loading in the assetlib | Hugo Locurcio | |
2019-06-06 | Make docs search hide nodes disabled by the editor feature profile | Michael Alexsander Silva Dias | |
2019-06-06 | Add tooltip for the dependencies buttons in the orphan explorer dialog | Michael Alexsander Silva Dias | |
2019-06-06 | Improve conections dialog | Michael Alexsander Silva Dias | |
2019-06-05 | Make tilemap texture origin point top-left. | Ranoller | |
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added | |||
2019-06-05 | Allow to change 2D pan hotkey | Tomasz Chabora | |
2019-06-05 | Add a margin to "checkable" property checkboxes in the editor inspector | Hugo Locurcio | |
This makes "checkable" property checkboxes look more consistent with other checkboxes. | |||
2019-06-05 | Use uppercase for all hexadecimal constants in the editor help | Hugo Locurcio | |
2019-06-05 | Fix memory leak after closing files | qarmin | |
2019-06-04 | Merge pull request #29411 from clayjohn/multimesh_instance_2d | Rémi Verschelde | |
Added MultiMeshInstance2D node for using MultiMesh in 2D |