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2023-01-25Fix path for unsaved inherited scenes.SaracenOne
2023-01-24Improve clarity of Tree's activated/double-clicked signalsAaron Franke
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-01-24Merge pull request #65137 from dalexeev/editor-namingYuri Sizov
Rearrange `editor/naming/*` project settings
2023-01-24Merge pull request #65302 from KoBeWi/middle_click_of_exasperationRémi Verschelde
Remove middle click shortcut to open scene tab
2023-01-24Improve editor handling of Skeleton3D nodes with zero bones.SaracenOne
Explicit warnings about creating physical skeletons Silence errors from gizmos for 0 bone Skeleton3D nodes More consistent naming for bone_count variables
2023-01-23Merge pull request #71937 from coppolaemilio/resize-bonemaphuman-iconsRémi Verschelde
Replace 1024x1024 BoneMapHuman SVGs by 256x256 versions
2023-01-23Merge pull request #70377 from dsnopek/server-export-mk2Rémi Verschelde
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23Replace 1024x1024 BoneMapHuman svgs by 256x256 versionsEmilio Coppola
2023-01-23Add "dedicated server" export mode which can strip unneeded visual resourcesDavid Snopek
2023-01-23[TextServer] Fix ICU data loading and exporting with ↵bruvzg
`internationalization/locale/include_text_server_data` setting.
2023-01-23Merge pull request #70052 from bruvzg/key_unicode_actionsRémi Verschelde
Cleanup and unify keyboard input.
2023-01-23Merge pull request #57606 from SaracenOne/update_on_reimportRémi Verschelde
Update instances of scenes which have been reimported.
2023-01-23Merge pull request #63251 from ↵Rémi Verschelde
SaracenOne/disable_data_generation_on_foreign_resources Disable navmesh, lightmap, and VoxelGI generation on foreign data
2023-01-23Fix plugins over not workingkobewi
2023-01-23Cleanup and unify keyboard input.bruvzg
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-23Merge pull request #70548 from MewPurPur/fix-some-gradient-jankRémi Verschelde
Fix Gradient Editor bugs
2023-01-23Merge pull request #59081 from Sauermann/fix-cursorshape-canvasitemeditorRémi Verschelde
Use get_cursor_shape for identifying the cursor shape in CanvasItemEditor
2023-01-23Fix Gradient Editor bugsVolTer
2023-01-23Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-USRémi Verschelde
Convert en_GB spelling to en_US with codespell
2023-01-23Merge pull request #71441 from KoBeWi/warp_2_scanRémi Verschelde
Improve performance of imported file scan
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-23Merge pull request #71885 from KoBeWi/NullItemEditorRémi Verschelde
Fix handling of nulls in some editors
2023-01-23Merge pull request #71828 from geowarin/geowarin/masterRémi Verschelde
Add keyboard shortcut for "Open in External Program" action
2023-01-23Fix handling of nulls in some editorskobewi
2023-01-22Use selected node type for choosing editor tabPrecisionRender
Use selected node type for choosing editor tab Update editor/editor_node.cpp Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-01-22Merge pull request #71864 from KoBeWi/drag_and_failRémi Verschelde
Fix script editor drag and drop
2023-01-22Merge pull request #71686 from YuriSizov/stylebox-min-size-but-betterRémi Verschelde
Clean-up, harmonize, and improve StyleBox API
2023-01-22Merge pull request #71859 from KoBeWi/nullptr.is_class()Rémi Verschelde
Fix potential crash in EditorPlugin.edit()
2023-01-22Fix script editor drag and dropkobewi
2023-01-22Merge pull request #71783 from Bartkk0/parse-check-deletedRémi Verschelde
Check if file was removed when parsing documentation
2023-01-22Merge pull request #71849 from EricEzaM/fix-run-specific-scene-shortcutRémi Verschelde
Fix 'run specific scene' shortcut on Windows/non-Mac
2023-01-22Fix potential crash in EditorPlugin.edit()kobewi
2023-01-22Fix 'run specific scene' shortcut on Windows/non-MacEric M
2023-01-22Merge pull request #71839 from TokageItLab/expose-fading-from-statemachineRémi Verschelde
Expose `fading_from` from StateMachine
2023-01-22Merge pull request #71770 from KoBeWi/better_editing_or_somethingRémi Verschelde
Rework EditorPlugin editing logic
2023-01-22Expose fading_from_node from StateMachineSilc Renew
2023-01-22Add keyboard shortcut for "Open in External Program" actionGeoffroy Warin
2023-01-22Rework EditorPlugin editing logickobewi
2023-01-21Merge pull request #70773 from KoBeWi/lectorRémi Verschelde
Add range iterator to LocalVector
2023-01-21Merge pull request #68489 from KoBeWi/open_in_extraterrestrial_programRémi Verschelde
Add "Open in External Program" option
2023-01-21Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITORRémi Verschelde
Remove editor dependencies from ColorPicker
2023-01-21Merge pull request #70294 from KoBeWi/treedulateRémi Verschelde
Add a method to get global modulate
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-21Add "Open in External Program" optionkobewi
2023-01-21Merge pull request #71814 from mihe/binary-resources-settingRémi Verschelde
Remove redundant definition of `convert_text_resources_to_binary`
2023-01-21Merge pull request #71687 from reduz/support-script-class-name-in-efsRémi Verschelde
Support script global resource name in EditorFileSystem
2023-01-21Merge pull request #71806 from ↵Rémi Verschelde
EricEzaM/71576-perspective-menu-perspectiveorthogonal-hotkey-display-inconsistency Fix 3D editor Perspective/Ortho shortcut inconsistency
2023-01-21Remove redundant definition of `convert_text_resources_to_binary`Mikael Hermansson
2023-01-21Support script global resource name in EditorFileSystemJuan Linietsky
* Works for binary and text files. * Makes EditorQuickOpen work with custom resources again. * Information is cached and easily accessible. Properly fixes #66179. Supersedes #66215 and supersedes #62417 **WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
2023-01-21Fix 3D editor Perspective/Ortho shortcut inconsistencyEric M