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2019-08-30Make tab containers in editor, project settings, and export dialog, to use ↵azagaya
hidden tabs for min size computation.
2019-01-26Merge pull request #25338 from DualMatrix/search_inaccurateRémi Verschelde
Fixed Recent/Favorite in Create Node dialog not selecting right node
2019-01-26Fixed Recent/Favorite in Create Node dialog not selecting right nodeDualMatrix
Fixes #6535
2019-01-26Merge pull request #24923 from groud/add_color_audio_buses_buttonsRémi Verschelde
Adds color to the audio buses buttons
2019-01-26Merge pull request #25237 from eska014/pjmgr-rasterizerselectRémi Verschelde
Add renderer selection to New Project dialog
2019-01-25Implement missing autorestart in oneshot node, closes #22238Juan Linietsky
2019-01-25Stop preview generator before reimporting resources with different type.Juan Linietsky
2019-01-25Properly warn about the effects of changing an import type, as well as force ↵Juan Linietsky
editor restart. Fixes #23874
2019-01-25Make sub-inspectors not listen to node removals, since they never edit ↵Juan Linietsky
nodes. Fixes #23554
2019-01-25Ability to keep images in ImageTexture cached while using editor, fixes #25243Juan Linietsky
2019-01-25Merge pull request #25306 from DualMatrix/no_showupRémi Verschelde
Fixed function names of built-in scripts not showing up in debugger
2019-01-25Fixed function names of built-in scripts not showing up in debuggerDualMatrix
Fixes #25198
2019-01-25Add renderer selection to New Project dialogLeon Krause
2019-01-24Adds color to the audio buses buttonsgroud
2019-01-24Fixes Node2D selection not adapting to editor zoom levelgroud
2019-01-23Merge pull request #25260 from neikeq/qqRémi Verschelde
PluginConfigDialog: Add partial support for more script language
2019-01-23PluginConfigDialog: Add partial support for more script languageIgnacio Etcheverry
2019-01-23Fix global settings consistencyMarcin Zawiejski
Fixes #25161
2019-01-22Forbid making root on inherited scenes, closes #24484Juan Linietsky
2019-01-22Make inspector gain focus on refresh only if it has it, fixes #24979, closes ↵Juan Linietsky
#25053
2019-01-22Merge pull request #25215 from akien-mga/scripteditor-goto-lineRémi Verschelde
Fix going to script line on VisualScript errors
2019-01-22Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3dRémi Verschelde
Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-22Fix going to script line on VisualScript errorsRémi Verschelde
Fixes #18103, which was a regression from #16888.
2019-01-21Add function to obtain filesystem type from DirAccess.Juan Linietsky
Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21i18n: Sync translation template with current sourceRémi Verschelde
2019-01-21i18n: Sync translations with WeblateRémi Verschelde
2019-01-21Make the Texture Region Editor able to edit regions of Sprite3DsMichael Alexsander Silva Dias
2019-01-21ExportDialog: Make error messages translatableRémi Verschelde
Also fix missing newlines that caused #24202.
2019-01-21Merge pull request #25163 from ankitpriyarup/masterRémi Verschelde
Disable autowrap for export dialog errors
2019-01-21Disable autowrap for export dialog errorsAnkit Priyarup
Fixes #25065
2019-01-20Make "Export with Debug" more visible in the Export dialogHugo Locurcio
This swaps out the CheckButton with a CheckBox, which has two benefits: - The checkbox icon appears to the left of the text, which moves it closer from the text. This makes it more easily noticeable, as it also appears below the "File:" text now. - It follows the UI convention of using checkboxes for options that do not bear an immediate effect, unlike CheckButtons which are expected to have an immediate effect when toggled. This closes #25170.
2019-01-19Merge pull request #25110 from groud/display_pivotRémi Verschelde
Displays the pivot all the time and rotate the icon
2019-01-18Displays the pivot all the time and rotate the icongroud
2019-01-18Editor source status font size, fixes #25039Melvin Winstroem-Moeller
2019-01-18Clean up and fix issues after merging #21701 , closes #21104Juan Linietsky
2019-01-18Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-changeJuan Linietsky
Fix multiselect change property
2019-01-17Merge pull request #25076 from groud/fix_filesystem_dockRémi Verschelde
Fixes crash in the Filesystem dock
2019-01-17Fixes crash in the Filesystem dockgroud
2019-01-17Add some checks to avoid disaster when making a node the scene root. Fixes ↵Juan Linietsky
#24484
2019-01-17Fix keying resource properties, closes #24690Juan Linietsky
2019-01-17Fix radio buttons support in ItemListEditorPluginRémi Verschelde
This was missed in bf14a6deffe4c9b74920080851f7e4e273f66116.
2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-16Merge pull request #24924 from danilo2205/rename-oriented-path-followRémi Verschelde
Merge OrientedPathFollow into PathFollow
2019-01-16Rename OrientedPathFollow to PathFollowOrientedDanilo Villa (Davi)
2019-01-16Fix order of a nullptr test in canvas item editorjlahman
2019-01-15Clear internal vertex counter when redrawing polygons, closes #24862.Juan Linietsky
2019-01-15Merge pull request #24909 from xDGameStudios/array_static_typesRémi Verschelde
Disallow changing array element types, when using hint (inspector fix)
2019-01-14wtfJuan Linietsky
2019-01-14Added a flag to specify an exported node path must be supplied from scene ↵Juan Linietsky
root, fixes #24412
2019-01-14Use SceneTreeDock to replace particles node properly, fixes #24162Juan Linietsky