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2018-08-31DocData: Fix return type listed as "var" instead of "Variant"Rémi Verschelde
2018-08-31emit more detailed type information for signal parametersKelly Thomas
2018-08-31ExportDialog: Validate path before allowing exportRémi Verschelde
Otherwise one could quite easily end up with the exported game being hidden files named ".x86_64" and ".pck" for example. Also improved the default filename logic a bit to also include extension, and never fallback to an empty string. Also fixed being able to click "Export project" without selecting a preset.
2018-08-30Fix Script Classes not instancing with custom name.Will Nations
2018-08-30Fix regression #21262 in Path GizmoJFonS
closes #21262
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-29Merge pull request #21578 from volzhs/font-hindiRémi Verschelde
Add Hindi font for editor
2018-08-30Add Hindi font for editorvolzhs
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-29Merge pull request #21516 from elasota/fix-bptcRémi Verschelde
Fix BPTC regressions
2018-08-29Unexpose TileMap set_celldMarcelo Fernandez
2018-08-29Merge pull request #21539 from yurchor/masterRémi Verschelde
Fix minor typos and word puzzles
2018-08-29Fix vformat(), minor typos and word puzzlesYuri Chornoivan
2018-08-29BuildSystem: Sort input file listsBernhard M. Wiedemann
so that godot package builds reproducibly in spite of indeterministic filesystem readdir order and http://bugs.python.org/issue30461 See https://reproducible-builds.org/ for why this is good. Sort font input file list, so that builtin_fonts.gen.h is created in a reproducible way Sort list of platforms, so that editor/register_exporters.gen.cpp is created in a reproducible way Sort list of source files, so that .a files and resulting godot binaries are created in a reproducible way
2018-08-29BuildSystem: Fix font listBernhard M. Wiedemann
We want to add the individual strings to the list and not add a list object to the list. Without this patch, sorting failed because "str < list" is not a valid operation in python.
2018-08-29Merge pull request #21485 from JFonS/fix_selectionRémi Verschelde
Saner selection code for instanced scenes in 3D, should close #21447
2018-08-29Fix z-fighting on origin grid lines in spatial editorRémi Verschelde
Fixes #21264.
2018-08-28Fix making _editor_icon meta during CLEAR_SCRIPTWill Nations
2018-08-28Scale the Item List Editor window size with the editor scaleTommi Komulainen
Makes the dialog bigger and more usable on HiDPI screens. Fixes #21520
2018-08-28Fix for p_width - 1=-1 out of sizeMarcin Zawiejski
Fixes a zero-size image creation by moving the profiler plot update call to the Clear button handler so it is not called during initialization.
2018-08-28Merge pull request #21496 from tko/macos-completeRémi Verschelde
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
2018-08-28Merge pull request #21495 from tko/macos-replaceRémi Verschelde
[macOS] fix conflicting keybindings for (Find and) Replace...
2018-08-27Fix BPTC and fix importing HDR images with LDR compressionelasota
2018-08-27In the GLTF importer normalize Quaternions after every operation and when ↵K. S. Ernest (iFire) Lee
reading from the format.
2018-08-27[macOS] change "Complete Symbol" shortcut to not conflict with SpotlightTommi Komulainen
The default shortcut for Spotlight search is Command+Space so try not to use it. Instead use Ctrl+Space similar to Xcode.
2018-08-27[macOS] fix conflicting keybindings for (Find and) Replace...Tommi Komulainen
``` Play Scene Command+R (no change) Replace... Command+R => Option+Command+F Find Function... Option+Command+F => Ctrl+Command+J ``` On macOS Option+Command+F is commonly used for Find and Replace so use it instead to avoid conflicting with "Play Scene" And as Option+Command+F is currently used by "Find Function..." rebind the latter to Control+Command+J which is the Xcode shortcut for "Jump to Definition" Fixes #19817
2018-08-27Removed fallback system and merged bptc into s3tcJuan Linietsky
2018-08-27Merge pull request #21456 from MarianoGnu/tileset_editorRémi Verschelde
TileSet editor Fixes
2018-08-27Revert "Try closing gracefully before terminating process"Rémi Verschelde
2018-08-27Typo in text stringOmicron
reported by Yuri Chornoivan on weblate
2018-08-27Saner selection code for instanced scenes in 3D, should close #21447JFonS
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes. I will probably work on fixing all the shenanigans around selection, but that will take some time. This part of the code should work better for the moment.
2018-08-27Merge pull request #21381 from YeldhamDev/members_help_overview_fixRémi Verschelde
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27Merge pull request #21432 from JFonS/fix_material_convertRémi Verschelde
Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-27Merge pull request #21466 from elasota/fix-layered-texture-importRémi Verschelde
Fix crash when importing layered textures
2018-08-26Fix Members/Help Overview getting their items deselected when a tooltip appearsMichael Alexsander Silva Dias
2018-08-26Fix crash when importing layered textureselasota
2018-08-26TileSet editor FixesMariano Javier Suligoy
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398 Add some checks for TileID validation before accessing to it's properties. Fixes #21397 Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402 Restore hability to asign/unasign an script to a tileset. Fixes #20886
2018-08-26Fix "Convert To ShaderMaterial" option not working, closes #20891JFonS
2018-08-26Fixed physics bone crash: #20397Andrea Catania
2018-08-25Texture Region: Cache auto-slice information into the texture. Fixes #11503Mariano Suligoy
2018-08-24Style: Fix previous commits from @reduzRémi Verschelde
2018-08-24Merge pull request #21110 from natrim/particles2d_editorRémi Verschelde
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24Merge pull request #21272 from paulloz/tilemap-tools-enhancementsRémi Verschelde
tilemap_editor: change move and duplicate tools
2018-08-24Merge pull request #21356 from akien-mga/drop-shadergraphRémi Verschelde
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-24Merge pull request #21351 from akien-mga/print_verboseRémi Verschelde
Add print_verbose to print to stdout only in verbose mode
2018-08-24Merge pull request #21359 from dragmz/fix-plot-clear-when-stoppedRémi Verschelde
Fix clear button not clearing plot when stopped
2018-08-24some checks for node removed, may fix #20863Juan Linietsky
2018-08-24Fix clear button not clearing plot when stoppedMarcin Zawiejski
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
2018-08-24tilemap_editor: change move and duplicate toolsPaul Joannon
* Move now behaves like a Cut * Duplicate now behaves like a Copy * You can continue Pasting after Cut or Copy