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2023-02-17Merge pull request #70788 from ZangEldor/empty_frame_name_fixRémi Verschelde
Fixed SpriteFrame allowed entering an empty name
2023-02-17Set default name if SpriteFrames name is emptyEldor Zang
2023-02-17Merge pull request #66121 from Zylann/plugin_handles_edit_object_argumentRémi Verschelde
Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17Merge pull request #73220 from Mickeon/renames-more-like-retypeYuri Sizov
Tweak comments in `renames_map_3_to_4` & reorder
2023-02-17Merge pull request #73381 from KoBeWi/works_better_than_expected_huhYuri Sizov
Fold resources when non-main inspector exits tree
2023-02-17Change `_can_handle` and `_edit` virtual methods to take `Object*`Marc Gilleron
2023-02-17Merge pull request #71475 from Maran23/4-x-theme-outline-affects-editorRémi Verschelde
Fix custom theme outline settings affects the editor theme as well
2023-02-17Merge pull request #73195 from timothyqiu/weblate-commentsRémi Verschelde
Improvements and fixes based on Weblate comments
2023-02-17Merge pull request #68083 from atngames/masterRémi Verschelde
Added a signal connection to update buses editor on "bus_layout_changed"
2023-02-17Merge pull request #69801 from nongvantinh/fix-invalid-scene-nameRémi Verschelde
Fixed scene name can be saved as extension only
2023-02-17Merge pull request #69810 from trollodel/scene_importer_material_crash_fixRémi Verschelde
Ensure that generated import IDs are unique
2023-02-17Prevent saving files with no name and only an extension.Nong Van Tinh
Fixes #69768. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-16Theme Editor: fix leading styleboxes / main stylesrsjtdrjgfuzkfg
Recent changes in Godot cause the theme editor to become hidden when editing a child resource. This causes a crash when editing style box resources marked as "main styles" (= leading styleboxes in the code), as they try to reference the currently edited theme. This commit works around the issue by permitting the Theme Editor to keep a reference to the most recently edited Theme. Furthermore, it adds an assertion to avoid a similar crash in the future. Long-term, the workaround should probably be removed when the theme editor is fixed to remain visible while editing child resources, but I'd keep the assertion.
2023-02-16Merge pull request #73447 from KoBeWi/3early5meRémi Verschelde
Fix wrong font in Event Configuration
2023-02-16Merge pull request #73440 from aXu-AP/code-editor-toggle-comment-fixRémi Verschelde
Fix toggle comment not moving caret
2023-02-16Fix wrong font in Event Configurationkobewi
2023-02-16Fix toggle comment not moving caretaXu-AP
Fix regression if caret is at the beginning of the line and comment is toggled.
2023-02-16Merge pull request #73361 from ↵Rémi Verschelde
akien-mga/your-ints-aint-gonna-increment-themselves EditorProperty: Fix missing increment buttons for integers
2023-02-16Merge pull request #73375 from KoBeWi/save_us_all_from_crashRémi Verschelde
Fix Save All trying to save empty scene paths
2023-02-16Merge pull request #73370 from timothyqiu/tiles-i18nRémi Verschelde
Add missing i18n in tiles editor
2023-02-16Merge pull request #73369 from SaracenOne/animation_length_read_onlyRémi Verschelde
Make animation length control respect read-only rules.
2023-02-16Merge pull request #73350 from SaracenOne/node_pointer_revert_fixRémi Verschelde
Fixes revert button on exported node properties on inherited nodes
2023-02-15Fold resources when non-main inspector exits treekobewi
2023-02-15Fix Save All trying to save empty scene pathskobewi
2023-02-15Make animation length control respect read-only rules.SaracenOne
2023-02-15Add missing i18n in tiles editorHaoyu Qiu
2023-02-15EditorProperty: Fix missing increment buttons for integersRémi Verschelde
Fixes #73192.
2023-02-15Fixes revert button on exported node properties on inherited nodes.SaracenOne
2023-02-15Merge pull request #73340 from TokageItLab/diamond-audioRémi Verschelde
Fix display for no-length audio stream keys
2023-02-15Fix display for no-length audio stream keysSilc Renew
2023-02-15Fix editor language dropdown incomplete in some localesHaoyu Qiu
2023-02-14Fix `texture_format/bptc` export optionRedworkDE
2023-02-14Merge pull request #68558 from dzil123/remove_duplicate_wireframeRémi Verschelde
Node3DEditorViewport - Remove duplicate wireframe check and cleanup
2023-02-14Merge pull request #73277 from RandomShaper/fix_pck_errorsRémi Verschelde
Reword misleading error messages in PCK export
2023-02-14Reword misleading error messages in PCK exportPedro J. Estébanez
2023-02-14Merge pull request #73259 from KoBeWi/spaghetti_mapRémi Verschelde
Fix some TileMap errors and crashes
2023-02-14Merge pull request #72259 from Paulb23/json-editingRémi Verschelde
Support editing JSON in ScriptEditor
2023-02-14Merge pull request #67707 from ↵Rémi Verschelde
Cykyrios/hide-private-prop-description-in-classdoc Fix private properties appearing in custom class doc Property Descriptions
2023-02-14Fix some TileMap errors and crasheskobewi
2023-02-13Merge pull request #61411 from snailrhymer/tilemap-editor-scatteringRémi Verschelde
Fix random placement behaviour in new TileMap Editor
2023-02-13Merge pull request #67523 from zaevi/fix_ProjectManager_sortingRémi Verschelde
Fix sorting issue in Project Manager.
2023-02-13Tweak comments in `renames_map_3_to_4` & reorderMicky
Generally moves comments and some entries around, as well as fixing typos and miscellaneous inconsistencies. To go more in detail on a few things: - In comments, separate between class names and notes with "--"; - In comments, replace all "broke" with "-- Breaks" - Moves `@GlobalScope` constants to its own group in `enum_renames` - Move `{ "remove", "remove_at" },` underneath the Builtin Types methods. - Move C#'s `AddNode3dGizmoPlugin` to where it should be, in alphabetical order. - Give more details to some class renames. - Comments out `remove` -> `remove_at`
2023-02-13Prevent recursive importing (hack)Juan Linietsky
Prevents recursion when importing files due to the ill nature of EditorProgress. The progress dialog will have to be entirely rewritten after 4.0 is out due to it being a constant source of bugs. In the meantime, this fixes the problem. Fixes #53871. Supersedes #73159.
2023-02-13Improvements and fixes based on Weblate commentsHaoyu Qiu
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`.
2023-02-12Rework code editor multiline operationsaXu-AP
Fix bugs if 2 selections were on same line. Fix bugs when selection ended at new line. Make carets stay in place after operation and on undo. Affects: delete lines, move lines, toggle comments, bookmarks and breakpoints.
2023-02-12Round 2: Fix mesh library remove selected item menu optionMmAaXx500
Previous pr: #46435 Fixes: #45969
2023-02-12Add more property capitalizationsHaoyu Qiu
* glTF * LODs (plural form of LOD) * Skeleton modification algorithms: CCDIK and FABRIK
2023-02-11Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-buildRémi Verschelde
Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-11Merge pull request #46435 from Hassan-A/MeshLibrary-RemoveItem-FixRémi Verschelde
Fix mesh library remove selected item menu option
2023-02-11Merge pull request #71740 from Jummit/dict-array-missing-typesRémi Verschelde
Support signals and callables in exposed dictionaries