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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-26
Add math operators to Visual Shader node names
Alfred Reinold Baudisch
2022-10-26
Remove override_selected_font_color property
kobewi
2022-10-25
Fix multiple issues with region editor
MrBlockers
2022-10-25
Set the shortcut context for the edit/search/goto menus to the ScriptEditor s...
Eric M
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
Handle closed splines in Collada importer
Mark Riedesel
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-24
Fix passed dict to internal_process() in importer plugin for animation
Silc Renew
2022-10-22
Use ResourceLoader::save to duplicate resources
PucklaMotzer09
2022-10-21
Merge pull request #67426 from MrBlockers/blurry-texture-preview
Clay John
2022-10-22
Merge pull request #67725 from TokageItLab/add-tuts-link-retarget
Max Hilbrunner
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-22
Add a tutorial link to Retarget Classes
Silc Renew
2022-10-21
Merge pull request #67314 from anvilfolk/quote-fix
Max Hilbrunner
2022-10-20
Make texture preview and picker use mipmap filter
MrBlockers
2022-10-20
Add buttons in Remote Scene Tree
Micky
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-19
Merge pull request #66940 from aaronfranke/doc-get-tr-aabb
Max Hilbrunner
2022-10-19
Merge pull request #67543 from clayjohn/PLU-default
Max Hilbrunner
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-18
Use CameraAttributesPractical in the editor default environment
clayjohn
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Minor code improvements
kobewi
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-10-18
Fix `SceneTreeEditor::_update_tree()` binding
Haoyu Qiu
2022-10-17
Fix single-quotes incorrectly escaped when dragging into script editor
João Martins
2022-10-17
Merge pull request #64277 from KoBeWi/script_editor🧹🧹
Rémi Verschelde
2022-10-17
Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
Rémi Verschelde
2022-10-15
Fix case where mutex is never unlocked
Marc Gilleron
2022-10-15
Merge pull request #63332 from KoBeWi/static_images_aka_photos
Rémi Verschelde
2022-10-15
Merge pull request #67420 from KoBeWi/🍋🔫
Rémi Verschelde
2022-10-15
Merge pull request #67393 from KoBeWi/🥕
Rémi Verschelde
2022-10-15
Merge pull request #67383 from EricEzaM/67211-focus-input-box
Rémi Verschelde
2022-10-15
Separate Line and CurveLinear icons
kobewi
2022-10-14
Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
Ricardo Buring
2022-10-14
Reorganize script editor menu
kobewi
2022-10-14
Added custom node export
Guilherme Sousa
2022-10-14
Preserve caret when updating EditorPropertyText
kobewi
2022-10-14
Make some Image methods static
kobewi
2022-10-14
Focus EventListener when InputEventConfigurationDialog is opened.
Eric M
2022-10-14
Merge pull request #67370 from KoBeWi/queueueuedraw
Rémi Verschelde
2022-10-14
Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
Rémi Verschelde
2022-10-14
Redraw 2D viewport when scene changes
kobewi
2022-10-13
Do not allow editing Scene-inherited signal connections
Micky
2022-10-13
Optimize Convex Collision
Juan Linietsky
2022-10-13
Merge pull request #67344 from KoBeWi/hollow_property
Rémi Verschelde
2022-10-13
Merge pull request #66337 from EricEzaM/sprite-frames
Rémi Verschelde
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