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2019-08-24Improve loading UX in the asset libraryHugo Locurcio
The asset library will now fade when loading pages instead of displaying a progress bar, which is a more common design pattern when browsing an online resource's pages. A "Loading..." text will be displayed before the first page loads.
2019-08-23Merge pull request #31589 from Chaosus/minimap_enabledRémi Verschelde
Make code minimap to be visible by default
2019-08-23Merge pull request #31588 from Calinou/editor-help-add-horizontal-marginsRémi Verschelde
Add horizontal margins to the editor help based on width
2019-08-23Merge pull request #30833 from sparkart/fix_inspector_clear_remote_nodeRémi Verschelde
Fix Clearing Inspector for Remote Node
2019-08-23Merge pull request #31586 from SonerSound/issue_31533Rémi Verschelde
Export path is the only path to be saved as a relative path
2019-08-23Merge pull request #31111 from Xrayez/script-templates-projectRémi Verschelde
Allow to define and load script templates per project
2019-08-23Merge pull request #31569 from SaracenOne/plugin_shutdown_fixRémi Verschelde
Fix an exception when trying to close down editor with plugins using autoload singletons
2019-08-23Merge pull request #31548 from Calinou/project-manager-improve-missingRémi Verschelde
Improve the display of missing projects in the Project Manager
2019-08-23Make code minimap to be visible by defaultYuri Roubinski
2019-08-23Add horizontal margins to the editor help based on widthHugo Locurcio
This decreases the number of characters per line, and therefore helps make the editor help more readable.
2019-08-22Export path is the only path to be saved as a relative pathSonerSound
Also reverts 90b2415343287f67586956c798d4b7a63544158f
2019-08-22Allow to define and load script templates per projectAndrii Doroshenko (Xrayez)
Previously it was only possible to create custom script templates per editor instance which could lead to certain name collisions, but now one can create such templates per project tailored for specific use cases. The default path to search for custom script templates is defined in project settings via `editor/script_templates_search_path` setting as `res://script_templates` path, yet this can be configured per project. Templates have at most two origins now: 1. Project-specific, defined in `ProjectSettings`, for instance: - res://script_templates/ 2. Editor script templates, for instance: - %APPDATA%/Godot/script_templates/ As script templates can have the same name over different paths, the override mechanism was also added, enabling project-specific templates over the editor ones.
2019-08-22Fix an exception when trying to close down editor with plugins enabled.Saracen
2019-08-22Improve the display of missing projects in the Project ManagerHugo Locurcio
- Use a "broken file" icon instead of a "folder" icon for missing projects - Fade out the project icon for missing projects - Use transparent modulate for grayed out projects as it results in better-looking text - Disable the "Edit", "Run" and "Rename" buttons if at least one missing project is selected - Make double-clicking or pressing Enter do nothing when a missing project is selected - Change the "Open in FileSystem" tooltip accordingly for missing projects - Don't connect the "Open in FileSystem" pressed signal to make the button ineffective for missing projects - Name missing projects as "Missing Project" instead of "Unnamed Project"
2019-08-22Cleanup and minor changes in FileSystem DockMichael Alexsander Silva Dias
2019-08-22Merge pull request #31302 from Paulb23/issue_4881_code_minimapRémi Verschelde
Add minimap to text_edit
2019-08-22Merge pull request #31545 from groud/add_smart_snapping_displayRémi Verschelde
Displays smart snapping guides when snapped
2019-08-22Merge pull request #31489 from iwek7/removeRenameRootOptionRémi Verschelde
Showing only working options in filesystem dock menu
2019-08-22Merge pull request #31502 from thimenesup/patch-1Rémi Verschelde
Expose SceneTreeDock::get_tree_editor() to GDScript
2019-08-21Add minimap to text_editPaulb23
2019-08-21Displays smart snapping guides when snappedGilles Roudière
2019-08-21Merge pull request #31535 from KoBeWi/TileMoveRémi Verschelde
Edit TileMap only with TOOL_SELECT
2019-08-21Merge pull request #31539 from Calinou/improve-editor-stringsRémi Verschelde
Tweak a few strings displayed in the editor for consistency
2019-08-21Edit TileMap only with TOOL_SELECTTomasz Chabora
2019-08-21Tweak a few strings displayed in the editor for consistencyHugo Locurcio
2019-08-21Rename FileDialog's folder icon custom color to `folder_icon_modulate`Hugo Locurcio
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory.
2019-08-21Merge pull request #29871 from Faless/crypto/initial_prRémi Verschelde
More Crypto, SSL server, crt/key as Resource, HashingContext
2019-08-21Fix Network Editor Settings setup.Fabio Alessandrelli
2019-08-21Rewrite StreamPeerSSL with SSLContext helper classFabio Alessandrelli
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources.
2019-08-21Draw 3D collision shape/raycast gizmos in grayscale when disabledHugo Locurcio
This makes them easier to distinguish from their enabled counterparts, as is already done in the 2D editor.
2019-08-21Improvements and fixes of filesystem dockiwek7
2019-08-21Merge pull request #31523 from nekomatata/show-warning-loadingRémi Verschelde
EditorNode::show_warning displays a console warning during project loading
2019-08-21EditorNode::show_warning displays a console warning instead of failing ↵PouleyKetchoupp
during project load Fixes #31522
2019-08-21Merge pull request #31499 from nekomatata/fix-new-project-metadataRémi Verschelde
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist
2019-08-21Support for file not found in ConfigFile::Load and handle a few specific casesPouleyKetchoupp
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist EditorPlugin::get_config: removed (not used) Fixes #31444
2019-08-20Expose SceneTreeDock::get_tree_editor()thimenesup
This can be useful for plugins that rely on some signals emitted by it, Like my Networked Scene Editor plugin https://github.com/thimenesup/GodotNetworkedSceneEditor
2019-08-20Merge pull request #31498 from KoBeWi/setter_getter_radarRémi Verschelde
Include setters and getters in help search
2019-08-20Include setters and getters in help searchTomasz Chabora
2019-08-20Merge pull request #31356 from Calinou/improve-project-manager-uiRémi Verschelde
Improve the project manager UI
2019-08-20Merge pull request #31492 from Calinou/file-dialog-color-foldersRémi Verschelde
Use a different color for folder icons in file dialogs
2019-08-20Merge pull request #31486 from KoBeWi/typos_must_dieRémi Verschelde
Fix various typos and style errors in text
2019-08-20Merge pull request #31466 from Calinou/improve-2d-path-editorsRémi Verschelde
Improve the appearance of 2D path editors
2019-08-20Merge pull request #31443 from Calinou/editor-use-minimum-window-sizeRémi Verschelde
Define a minimum window size in the editor and project manager
2019-08-20Use a different color for folder icons in file dialogsHugo Locurcio
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects.
2019-08-19Fix various typos and style errors in textTomasz Chabora
2019-08-19Move CryptoCore to it's own folder.Fabio Alessandrelli
Crypto classes will be placed in core/crypto.
2019-08-18Improve the appearance of 2D path editorsHugo Locurcio
- Add new handle icons for path/polygon editors - Add smooth path point icons and curve tangent icons - Use a gray color for tangent lines in the Path2D and Path editors - Use antialiasing for Path2D lines
2019-08-18Simplify structure of preview text in visual shader editorMichael Alexsander Silva Dias
2019-08-18Merge pull request #31453 from Chaosus/vs_code_previewRémi Verschelde
Added code preview to visual shader
2019-08-18Merge pull request #31449 from Chaosus/vs_global_expressionRémi Verschelde
Added global expressions to visual shaders