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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-10-10
Adds Metallic to spatial light input of visual shaders
Yuri Roubinsky
2020-10-09
Implement GPU Particle Collisions
reduz
2020-10-09
Adds pan gesture to StateMachine editor
Haoyu Qiu
2020-10-06
Update the setting when clicking Show hidden files
Tomasz Chabora
2020-10-06
Merge pull request #42314 from mbrlabs/nodepath-fix
Rémi Verschelde
2020-10-05
Check for global script class information before clearing it
Aaron Franke
2020-10-05
Better non alphanumeric bone names.
K. S. Ernest (iFire) Lee
2020-10-05
glTF: Fix parsing image data with `mimeType` undefined
Rémi Verschelde
2020-10-03
Merge pull request #42518 from Duroxxigar/update-getter-and-setters
Rémi Verschelde
2020-10-03
Don't write global script class information if there is none
Aaron Franke
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-10-02
glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME t...
Rémi Verschelde
2020-10-02
Merge pull request #42451 from Duroxxigar/rename-toplevel
Rémi Verschelde
2020-10-01
Merge pull request #42467 from Chaosus/vs_fix_bug
Yuri Roubinsky
2020-10-01
Updates size of float constant in visual shader if empty is selected
Yuri Roubinsky
2020-10-01
Merge pull request #40473 from rcorre/gizmo-doc
Rémi Verschelde
2020-10-01
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
Merge pull request #42458 from groud/fix_cursor_rotation
Rémi Verschelde
2020-10-01
Fix scale cursor rotation and handle diagonal ones
Gilles Roudière
2020-10-01
Add an option to select a predifined constant in visual shader editor
Yuri Roubinsky
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-09-30
Fixes FileSystem tree preview icon size on HiDPI
Haoyu Qiu
2020-09-30
Merge pull request #42387 from KoBeWi/warp_no_mouse
Rémi Verschelde
2020-09-29
Make the pressed autokey icon red to emphasize its "recording" status
Hugo Locurcio
2020-09-29
Merge pull request #42407 from Chaosus/vs_drag_and_drop
Yuri Roubinsky
2020-09-29
Drag & drop 3d/2d array/cubemap texture to visual shader
Yuri Roubinsky
2020-09-29
Automatically start searching in the asset library when entering text
Hugo Locurcio
2020-09-29
Merge pull request #42385 from Craig-Stoneham/patch-2
Rémi Verschelde
2020-09-29
Merge pull request #42078 from Chaosus/vs_rename_type
Rémi Verschelde
2020-09-29
Removed unnecessary keyword, fix comment style
Craig-Stoneham
2020-09-29
Merge pull request #42125 from andriyDev/inspector_only_option
Rémi Verschelde
2020-09-28
Use the vertex colors by default in gltf.
K. S. Ernest (iFire) Lee
2020-09-28
Don't warp mouse when selecting tracks
Tomasz Chabora
2020-09-28
Rename the ".import" folder to ".godot/imported"
Aaron Franke
2020-09-28
Merge pull request #42094 from JFonS/rotation_gizmo_improvements
Rémi Verschelde
2020-09-28
Merge pull request #42262 from akien-mga/ios-pvrtc-fixes
Rémi Verschelde
2020-09-27
Allow using a comma as decimal separator in EditorSpinSlider
Hugo Locurcio
2020-09-27
Merge pull request #42373 from groud/draw_selection_last
Rémi Verschelde
2020-09-27
Draw selected item on top of everything else
Gilles Roudière
2020-09-27
Fix error when dragging anchors with parent's size == 0
Gilles Roudière
2020-09-27
Fix undo for moving multiple visual shader nodes
Yuri Roubinsky
2020-09-25
Fixed renaming/moving of nodes with exported NodePaths
Marcus Brummer
2020-09-25
Revert "Fix editor inspector refresh not working"
Rémi Verschelde
2020-09-25
Replace AutoKey icon with a more universally understood "record" button
Hugo Locurcio
2020-09-24
i18n: Rename pt_PT to pt
Rémi Verschelde
2020-09-24
i18n: Sync translations with Weblate
Rémi Verschelde
2020-09-24
Merge pull request #42014 from Leleat/strip-edges-on-node-rename
Rémi Verschelde
2020-09-24
Merge pull request #42018 from Leleat/create-user-dir-if-nonexistant
Rémi Verschelde
2020-09-24
Merge pull request #42066 from dalexeev/output_copy
Rémi Verschelde
2020-09-23
Added inspector_only option to inspect_object in EditorInterface.
andriyDev
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