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4.0.3
Godot with FMOD integration
RayHammer
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2021-10-31
Refactored copy/paste of visual shaders, implement 'Cut' feature
Yuri Roubinsky
2021-10-30
Make editor toasts threadsafe
Brian Semrau
2021-10-30
Turn off physics and 3d navigation servers in the Project Manager.
Ibrahn Sahir
2021-10-30
Merge pull request #54383 from Calinou/colorpicker-overbright-indicator-tweak...
Rémi Verschelde
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-29
Move the docs for constructors and operators out of methods section
Aaron Franke
2021-10-29
Use maximum zlib compression when generating editor translation headers
Hugo Locurcio
2021-10-29
Merge pull request #53234 from Geometror/gradient-texture-2d
Yuri Roubinsky
2021-10-29
Merge pull request #54388 from Chaosus/fix_orm_conversion
Yuri Roubinsky
2021-10-29
Added convertor from `ORMMaterial3D` to `ShaderMaterial`
Yuri Roubinsky
2021-10-29
Tweak overbright indicator icon to be more visible on white background
Hugo Locurcio
2021-10-29
Repair Fog mode in visual shaders
Yuri Roubinsky
2021-10-29
Made float, Vector2, Vector3 and similar property editors to use the default_...
Anutrix
2021-10-29
Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename
Max Hilbrunner
2021-10-28
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`
Michael Alexsander
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Merge pull request #54342 from groud/remove_item_list_editor
Rémi Verschelde
2021-10-28
Remove ItemList editor and replace it by a property array
Gilles Roudière
2021-10-28
Merge pull request #52985 from Calinou/editor-debugger-bottom-panel-error-war...
Rémi Verschelde
2021-10-28
Remove node_hrcr hack
kobewi
2021-10-27
Merge pull request #54321 from V-Sekai/import-scene-crash
Rémi Verschelde
2021-10-27
Avoid crash in scene importer when the mesh is empty.
K. S. Ernest (iFire) Lee
2021-10-27
Merge pull request #54166 from ConteZero/unique_selection
Rémi Verschelde
2021-10-27
Add option to make selection unique
ConteZero
2021-10-27
Improve appearance of the editor Debugger bottom panel menu
Hugo Locurcio
2021-10-27
Small formatting fixes in Find in Files
Max Hilbrunner
2021-10-26
Make EditorSpinSlider wait for text on key_up/down
Francois Belair
2021-10-26
Tweak animation editor icon colors for easier visual grepping
Hugo Locurcio
2021-10-26
Merge pull request #54270 from JFonS/fix_selection
Rémi Verschelde
2021-10-26
Fix click selection in the editor 3D viewport
jfons
2021-10-26
Merge pull request #54267 from pycbouh/controls-button-font-focus
Rémi Verschelde
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-10-26
Merge pull request #54254 from mhilbrunner/ticks-msec-64
Rémi Verschelde
2021-10-26
Save all 64 bits of get_ticks_msec() in more cases
Max Hilbrunner
2021-10-26
Implement polygons editors in the tiles selection mode
Gilles Roudière
2021-10-26
Merge pull request #54073 from groud/terrains_for_procgen
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Merge pull request #54050 from reduz/animation-compression
Rémi Verschelde
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-24
Merge pull request #53707 from Calinou/action-editor-default-enable-physical
Rémi Verschelde
2021-10-24
Merge pull request #53820 from Calinou/3d-editor-add-quick-fov-adjust
Rémi Verschelde
2021-10-24
Fix max argument count on AnimationTrackEdit spinbox
Wilson E. Alvarez
2021-10-24
Merge pull request #53885 from TokageItLab/fix-bone-animation-insertion
Rémi Verschelde
2021-10-23
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-10-23
Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewport
Hugo Locurcio
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