Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-09 | Fixed Camera preview when creating new scenes | PouleyKetchoupp | |
Fixes #33490 | |||
2019-11-08 | Fix some small text mistakes | Tomasz Chabora | |
2019-11-08 | Fixed initial title in audio buses editor | Danil Alexeev | |
Previously, 'default_bus_layout.tres' was always displayed at startup, even if 'audio/default_bus_layout' was changed in Project Settings. | |||
2019-11-08 | Merge pull request #27742 from rxlecky/camera-replication | Rémi Verschelde | |
Game camera override | |||
2019-11-07 | Merge pull request #33343 from KoBeWi/scene_tree_dusting | Rémi Verschelde | |
Another scene tree dock menu cleanup | |||
2019-11-07 | Merge pull request #33183 from silvanocerza/filesystem-tree-expand | Rémi Verschelde | |
Folders in FileSystem are not expanded on project save anymore | |||
2019-11-07 | Merge pull request #32997 from Calinou/editor-color-picker-add-tooltip | Rémi Verschelde | |
Add a tooltip to Color properties in the editor inspector | |||
2019-11-07 | Merge pull request #32527 from OsamaElHariri/fix_locale_filter | Rémi Verschelde | |
Fix locale filter in project settings editor | |||
2019-11-06 | Merge pull request #33362 from qarmin/regression_control | Rémi Verschelde | |
Fix dragging spinner without control key | |||
2019-11-06 | Merge pull request #33387 from nekomatata/faster-create-dialog-filter | Rémi Verschelde | |
Node create dialog filtering optimization | |||
2019-11-06 | Make text in the "About" dialog reset its position when changed | Michael Alexsander | |
2019-11-06 | Node create dialog filtering optimization | PouleyKetchoupp | |
Avoid loading the same scripts again and parse them when updating the node type tree. | |||
2019-11-05 | Merge pull request #33361 from codecustard/master | Rémi Verschelde | |
Fixes improper undo state for pivot setting | |||
2019-11-05 | Fix dragging spinner without control | Rafał Mikrut | |
2019-11-05 | Fixes improper undo state for pivot setting | codecustard | |
After setting the pivot of a node, if you undo.... it will not revert the pivot to the previous state. | |||
2019-11-04 | Folders in FileSystem are not expanded on project save anymore | Silvano Cerza | |
If an item was selected in the FileSystem dock and its parent was collapsed the folder would be expanded when saving the project. | |||
2019-11-04 | Merge pull request #33335 from Calinou/input-map-editor-fix-key-names | Rémi Verschelde | |
Fix key names being wrongly capitalized in the input map editor | |||
2019-11-04 | Merge pull request #33330 from nekomatata/fix-label-autowrap-size | Rémi Verschelde | |
Fixed cases where labels with autowrap can overflow the editor ui | |||
2019-11-04 | Another scene tree dock menu cleanup | Tomasz Chabora | |
2019-11-04 | Fix key names being wrongly capitalized in the input map editor | Hugo Locurcio | |
This also fixes the prompt in the editor shortcuts dialog while removing duplicated code. This closes #33305. | |||
2019-11-04 | Allow zooming while panning | Tomasz Chabora | |
2019-11-04 | Fixed cases where labels with autowrap can overflow the editor ui | PouleyKetchoupp | |
Fixes #33155 | |||
2019-11-03 | Added sampler inputs for visual shaders | Yuri Roubinsky | |
2019-11-02 | Merge pull request #33270 from norkn/fix-issue-27256 | Rémi Verschelde | |
Copy transform when creating convex sibling | |||
2019-11-02 | Update connection info on script validation rather then saved copy | Paulb23 | |
2019-11-02 | Copy transform when creating convex sibling | checkerWoho | |
2019-11-02 | Merge pull request #33182 from MCrafterzz/scaleSnap | Rémi Verschelde | |
Added snapping for scaling in 2D editor | |||
2019-11-02 | Merge pull request #33256 from Chaosus/vs_fix_custom_nodes | Yuri Roubinsky | |
Sort custom vshader nodes+prevents them from divide to different folders | |||
2019-11-02 | Sort custom vshader nodes+prevents them from divide to different folders | Yuri Roubinsky | |
2019-11-02 | Added snapping for scaling in 2D editor | MCrafterzz | |
2019-11-01 | Fixed error when renaming a state in AnimationNodeStateMachine | PouleyKetchoupp | |
Fixes #33245 | |||
2019-11-01 | Merge pull request #33204 from akien-mga/prevent-crash-permission-issue | Rémi Verschelde | |
Prevent crash when we can't write to editor cache or config path | |||
2019-11-01 | Merge pull request #33216 from nekomatata/help-editor-codeblock | Rémi Verschelde | |
Code sections improvements in editor help | |||
2019-11-01 | Merge pull request #33232 from kraghot/Fix-Batch-Rename | Rémi Verschelde | |
Fix Batch Rename not opening | |||
2019-11-01 | Fix Batch Rename not opening | Edi Cikovic | |
2019-10-31 | Make the editor dimming smarter | Michael Alexsander | |
2019-10-31 | Code sections improvements in editor help | PouleyKetchoupp | |
- Removed extra new lines around code blocks - Different color for code and code blocks to make them more visible | |||
2019-10-31 | Prevent crash when we can't write to editor cache or config path | Rémi Verschelde | |
This can happen if users somehow got wrong user permissions assigned to their Godot cache, config or data paths (e.g. `~/.config/godot`). The error messages should give them a hint as to what the issue may be. Fixes #33199. There may be other situations that still lead to a crash, we need to review all uses of `FileAccess::open` with `FileAccess::WRITE` mode to ensure that proper pointer validation is done. | |||
2019-10-31 | Fix "seperate" typos | Aaron Franke | |
2019-10-31 | Merge pull request #33196 from conankzhang/fix-theme-typo | Rémi Verschelde | |
Fix a constant name typo for GridContainer when creating an editor theme. | |||
2019-10-31 | Fix a constant name typo for GridContainer when creating an editor theme. | conankzhang | |
2019-10-30 | Improve the primary line setting display in the Configure Snap dialog | Hugo Locurcio | |
This merges the "steps" suffix into the SpinBox using its `suffix` property. | |||
2019-10-30 | Merge pull request #32934 from ajweeks/fix-scale-origin | Rémi Verschelde | |
Fix 2D scale gizmo placement | |||
2019-10-30 | Merge pull request #32928 from Calinou/2d-editor-add-primary-grid | Rémi Verschelde | |
Add primary grid lines to the 2D editor | |||
2019-10-30 | Add "Set as main scene" on context menu in FileSystem panel | volzhs | |
2019-10-29 | Add primary grid lines to the 2D editor | Hugo Locurcio | |
A "primary" line is drawn every 8 steps by default, which makes it easier to measure distances for snapping. This value can be configured in the Configure Snap dialog. | |||
2019-10-29 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-10-29 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-10-29 | Merge pull request #33091 from MCrafterzz/fix10567 | Rémi Verschelde | |
Improved project creation UX | |||
2019-10-29 | Merge pull request #33144 from nekomatata/inspect-remote-tool-script-2 | Rémi Verschelde | |
Fixed remote inspector for tool scripts |